The ships that damage you are impossible to stop. Either you take damage running into an asteroid trying to get into a position to destroy them, or you take damage when they reach the bottom of the screen. It's a lose/lose.
By improving the Fire Rate and your Weapon, you can fight them without much effort. Don't forget to pick up the powerups with the letter P, and the shields, too, help a lot at these times. :) Thanks for playing.
Massive improvement. This is what this game needs, some extra mechanics like this to make unfolding more interesting. Looking forward to what you come up with for the next game.
Collision detection is completely off. I get hit all the time yet no matter how close my sword is to enemies it barely seems to register a hit 90% of the time
It's well implemented but there's zero challenge. Once you have a wall around the map with some well placed turrets there's literally zero threat from the zombies. That and there being no win condition quickly makes this game boring.
This is a weird port. It doesn't really feel the same as the original. It's slow and not very responsive so kind of feels clunky compared to the original. It's also an odd choice that clicking on a tower now pauses the game.
This sounds really strange. Sorry for the bad experience. Did WASD or arrow keys not work? What browser/OS are you using?