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arcvndt's Comments

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Zombidle

Play Zombidle

Apr. 10, 2016

Rating: 0

Please make Bob perform some passive DPS while he's awake, for us full idle guys who don't enjoy clicking a bunch of times every reset. This is especially annoying when doing chest runs. It could be as simple as Bob's unmodified base dmg per second. No bonuses, no item buffs, nothing. Just enough to get the game going without clicking. Love the game, thanks for making it!

Highwayman

Play Highwayman

Oct. 22, 2015

Rating: 4

The explanation for "on level up skills" is a poor rationalization. Leaving it as is is not putting strategy into the game, it's simply poor game design. You should really consider an alternative.

Hero Manager

Play Hero Manager

Mar. 30, 2015

Rating: 3

Viewable screen is so f'n large lol.....I have to scroll Kong down to where chat and text is super small so I don't have to scroll to see everything. Fix this.

Death Squad

Play Death Squad

Mar. 29, 2015

Rating: 1

Few games have been introduced on this site that are backed by the ingenuity and persistence of updates that this one has come with. Serious respect for the developer, keep at it, this is one of the best idle games ever created.

Idle Slime RPG

Play Idle Slime RPG

Mar. 17, 2015

Rating: 0

Solo archer 200/250/300/400. lvl313/209, 750mil gold, floor 250...time for bed I suppose.

Idle Slime RPG

Play Idle Slime RPG

Mar. 16, 2015

Rating: 5

Merchant is useless long term. The gold return isn't even remotely close to comparable to stage/floor rewards. DoT's stacking duration is useless when skill cooldown on the skills are shorter than duration. Some clarification on party lvl (below gold) and individual character lvl would be nice. Otherwise this game has great potential. The aesthetics and mechanics (while shallow) are solid and make for a very solid idle game.

GrindCraft

Play GrindCraft

Feb. 16, 2015

Rating: 1192

This is an excellent start. Some suggestions: 1) Holding the mouse button down should repeat production. This will drastically reduce clicks. 2) Inventory management. There absolutely neeeeeeds to be a way to delete items, move items around, sort, etc 3) Confirmation on the trash can. This is something that should have never been skipped, especially with no way to delete items. You're basically inviting people to reset their game by accident. 4) Speed of accumulation needs to be tweaked way down. One worker shouldn't give me thousands of an item in 5-10 minutes. This may help with memory and processing as well. 5) Give achievements something tangible in terms of reward. This could be tied into resource accumulation. 6) Tabs, tabs, tabs....Craft and Inventory should have tabs. Armor/Weapons, raw materials, tools, workers/soldiers, etc....Kong is not scroll friendly.

Developer response from jetspice

Working on most of these issues right now.

Anime Clicker 2

Play Anime Clicker 2

Jan. 24, 2015

Rating: -7

I figured this game out in under a minute. If you seriously can't figure it out without it being explained, you need to blame yourself, not the developers. It truly is very simple and intuitive.

Brave Tales

Play Brave Tales

Jan. 17, 2015

Rating: 4

Energy systems neuter games here on Kong, remove that garbage.

Time Gangsters

Play Time Gangsters

Oct. 27, 2014

Rating: 0

Visual theme is good for now, very crisp and easy on the eye. Some subtle icons maybe. Early game needs boosting, as noted by other posters. Maybe a value multiplier (or two) to PP. Needs depth. Otherwise the concept is good and ripe with possibility.

AdVenture Capitalist

Play AdVenture Capitalist

Oct. 21, 2014

Rating: 0

I hate the new version. The colors, the layout. It's aesthetic vomit.

Idling to Rule the Gods

Play Idling to Rule the Gods

Oct. 02, 2014

Rating: 0

FYI, hope this helps: You don't need upwards of 40-60mil to beat Hyperion. His power is roughly 26mil, so if you raise your Phys/Myst/Battle evenly, you only need about 9mil in each to make solid progress in taking him down. This game is really well done in terms of management, utilize it to balance your stat progression!!!

Idling to Rule the Gods

Play Idling to Rule the Gods

Oct. 02, 2014

Rating: 2

This is one of the best idle games to ever come to Kongregate. Much respect for the obvious time and effort put into it.

Idle Down

Play Idle Down

Sep. 26, 2014

Rating: -1

Very bad lag spikes. UI tooltips don't match up on what the mouse is hovering over. Very unintuitive design. I see this is only your second game, but it isn't even an improvement over the first one. Wish you best of luck in improving your skills.

AdVenture Capitalist

Play AdVenture Capitalist

Jul. 16, 2014

Rating: -1

hah decent

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