I can't edit message, but I think I've understood why I liked previous versions more. 1) simplier graphics. Whatever, but I like scrollers for gameplay. Extra graphics hide bullets and stuff in it and that is not fun.
2) size. Of everything. Went bigger. And that confuses. 3) screen became wider, but shorter (feels so). This adds points to 2. 4) Transparent bullets with no sharp border.
only reason for 4/5 is that two previous versions were nicer and better.
Even if it comes just from the fact that "grass was greener and air was fresher".
1) Wish I had a list view with all my artifacts. Would be rly good if it was possible to filter artifacts. Right now checking on all that mess is a pain in the ass.
2) having one (and only one) crew member not on the first view and having to scroll to access him may be even worse than first point
3) Why not make buttons configurable? current keys layout is awful
4) add arrows/possibility to add arrows pointing to Boss/Player. Or at least huge mark of enemy players on radar. Otherwise 90% of deaths in pvp is when enemy comes from behind, that makes you always use map to check pirate movements (if you're not pirate). This is too annoying if you 're in mood to just farm a bit.
Everythin's fine, but this is the same game, that started on early linux distributives, rewriten again. Guess it's like 15th version of the same game with no new ideas added I see.
Will do, in the next game. Thanks