Dear all, i know this comment will be largely unpopular but although i find myself being limited by the shortage of war bonds annoying, i also think that the difficulty of getting war bonds gives the game a bit more zing and excitement. How happy were each of you when you saved up enough war bonds and bought yourself the elite. Or how happy were you when you got new war bonds at each update. In a sense, war bonds make this game exciting as we anticipate for more war bonds in the future of the game.
@null23 i noticed that when i went to try it out. Is that some sort of bug or something because if it is not then is should be changed so it would work during battle.
Dear all, i urge you to make and continue to make extensive test. 1000 battles would be accurate to measure the computer's luck. But i also do agree that they computer does get a bit too lucky at times.
I think there should be a power where instead of merely increasing attack, the card increases teh power by one. For example, if the card activates on Sabre, instead of Sabre striking everyone one it strikes everyone 2 and if Aegis is activated on, he heals everyone one more hp.
it would be nice, if on the auto setting that teh order of cards coming out could be based on statistics. Meaning that the game would analyze how teh player usually takes out his cards. For example: if your fav card is Aegis and you take it out first whenever you can, auto will take that card out for you if the choice is available then the next card would come also based on what else you like to put down after your Aegis.
@daedalus178 there is already a power called repair like that if you play the Siege on kor you can see that some of the enemy cards already have that power