Fun game, and addictive, even though it's easy. The one part of it that bugged me was the way the enchantments stacked on each other. Rather than adding together like I'd expect, they multiply, meaning that it's not too hard to end up with 40000 health, or to drop from 20000 to 2000 by adding a mysterious something of death
fun game, but needs a pause button, Kong highscores, and most of all, some sort of border around the outside of it. I kept clicking out of the window when I was trying to save a stray ball. Also, I found that you can't change colors while invincible.
it's relaxing, but it really needs a pause button, and it's really annoying that the price for god upgrades increases with your population, it would be better if it only increased with level.
The only complaint that I have is that I wish the pause menu was see through so I could stop to examine my maze, but other than that, it's one of my favorite games ever.
I love this game, even though I'm yet to beat it. It's high quality, so it's no wonder that it has 2 badges. Really, you're not missing anything by not getting them, so if you hate the difficulty that much, just ignore it rather than under rate a high-quality game.
I played and beat this game oh hard a long time ago, (back when the teleport glitch worked, although I didn't use it to win) and now it's so glitchy I can't even beat it on easy. I could see how this got a badge from how good it used to be, but all the random dying is just too much.
It would also be really great to add a puzzle mode with pre designed limiters, tiles, and powerups, or special requirements, like making certain patterns on each level to complete it.