it will be great to add a way to exchange currency with minerals (no prestige, but others) cause at this moment currency is very useless when you get all 3 pets and some upgrades.
good games, need just an option to auto-make chest cause if we let the game run like 15min at end we have like 700 of each (divide by 5 = 140 chest) we need to click a lot.
There's something weird with potatoes upgrades (not prestiges) but with the evolution of it. To sell 1 crop = 92.79 at a cost of 21.10^10 to raise it for 1 level (current level :7) while grass evolution 2 level 10 salesman : 47.04^9.
So i think prestiges works but not the price.
same as zabijaq, i played all kind of idle (all game present on Kongregate) to see this one like a bored game with nothing, no upgrades, just 3 things to up. Description not really discribed the game
upgrades are really expansive for the income when clicking but to start it s not really bad.
to take what w3r3r4bb1t say it will be better to show spawn rate of army instead of making gold per second, it will be easier for us (player) to manage attack (i think).
lots more of upgrades will be great too not only basics upgrades by click but also some new army or new type of housing.
ps : sorry for my way of writting it, i m not used to it. (i m french, it s a part of the explanation ^^)
I do like giving boosts at specific levels. That always feels good.