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Armatus' Comments

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Amorphous+

Play Amorphous+

Jan. 04, 2009

Rating: 0

grey: stay away until it shoots its spike, then dodge the spike and hit it before the spike is fully extended. void eater: stay away from it. when it charges its beam, get close and hit. high chance you're too slow, but that's the only way.

Epic War 2

Play Epic War 2

Dec. 31, 2008

Rating: 0

the dialogue is epic fail, the game itself is a joke and only boring and time consuming. go to kongreguide if you're not able to figuer it out yourself.

Gravitee

Play Gravitee

Dec. 29, 2008

Rating: 0

nice game with a comfortable to get hard badge :)

Hexiom

Play Hexiom

Dec. 27, 2008

Rating: 0

beat this ddbjpwereugagfgddcjdcKdhfydpdfdbirdeyxdbfdxhaudcuidedwxvtpadetptxzypydvapfxziprdfpxxvwpddhtpuxctpixvieajetxbteyxbxefxzdexxvuedxcweixhyewxugtxbwgyxcygrxprgxxzuguxhugixygwdhdhadhxhtxpxhyxnahfxgwhrxewhxdexhdxgxhuxzthixzahwdpizaxbyztJzyxhizfdcazrxxzxxvdzdxvfzudefzixdzwxzxcafvyctricyrpucfrbacrrzfcxrgicdrbucurgucirvrcwfeivargyvtrhrvyrzwvfrhwvrfrvxrpfvdrzrvurbdvirpyvwfptbarcfbtrwbyrgtbfrvxbrfbrbxrcibdrpaburcdbireabwfgrno

Zilch

Play Zilch

Dec. 27, 2008

Rating: 0

the chance not to get anything with 5 dice left is actually not that small. check this: with 5 dice, the total number of outcomes is 7776. in 2/6 of all cases, the first die will be 1 or 5, so 5184 cases are left in which you zilch. go on like that, only calculating chances for getting at least one 1 or 5 and the result is: in 1024 of 7776 cases, you still zilch. that's a 13% or 1/7 chance.

Shootorial #7

Play Shootorial #7

Dec. 21, 2008

Rating: 0

important info for anyone stuck at the miniboss part: the shootorial doesn't tell you you need to initiate variables in order to use them later. so add miniBossTimer = 0; to the onLoad() function of Ship.as.

Draw-Play 2

Play Draw-Play 2

Dec. 19, 2008

Rating: 0

how on earth is this programmed that drawing just 10 lines lets the game lag more than effect-heavy stuff like frantic?

Zilch

Play Zilch

Dec. 19, 2008

Rating: 0

@drunkdaze: that's the point of getting zilch-free games. you have to be lucky enough not to get a single situation like that. this game is in no way about skill, it's purely luck.

Arcane

Play Arcane

Dec. 19, 2008

Rating: 0

what's so great about this game? o.O

Kingdom of The Wind

Play Kingdom of The Wind

Dec. 19, 2008

Rating: 0

nice design and stuff, but the game itself it just totally boring.

Zilch

Play Zilch

Dec. 18, 2008

Rating: -1

"great skill (and a little luck)" <- rof, please get your facts right.

Zilch

Play Zilch

Dec. 17, 2008

Rating: 0

i don't know what your problem is. for me, the cautious AI is even getting zilches all the time (and that ai is programmed so it banks after reaching 300)

Grid16

Play Grid16

Dec. 16, 2008

Rating: 0

to get far, choose one game you find easy and eliminate all others so you can concentrate on that one.

Kongai

Play Kongai

Dec. 16, 2008

Rating: 0

hmm... i'll take b) back. badges aren't updating for me, either, although the dot's green

Kongai

Play Kongai

Dec. 16, 2008

Rating: 0

a) you can't play 5-card ranked b)badges will only be registered if the dot in the top right corner of the chat is green c) definetely needs trade function.

Streamline

Play Streamline

Dec. 16, 2008

Rating: 0

gamehazard: iirc it has 7 stages: 1. three cannons 2. smashers 3. smashers + 3 cannons 4. yellow bombs 5. green balls 6. pacman worm 7. smashers + 6 cannons

Super Crazy Guitar Maniac Deluxe 3

Play Super Crazy Guitar Maniac Deluxe 3

Dec. 14, 2008

Rating: 0

@plasma: i haven't tried myself, but now that you mention, maybe muting all helps? (cross in the top right corner of the chat window)

Super Crazy Guitar Maniac Deluxe 3

Play Super Crazy Guitar Maniac Deluxe 3

Dec. 14, 2008

Rating: 0

don't know why you guys find it that hard. my computer's bad performance and my lack of concentration tonight seem more of a problem than the songs themselves :D

Kongai

Play Kongai

Dec. 12, 2008

Rating: 0

wtf, where's the stupid "leave" button in the matchup window?

Kongai

Play Kongai

Dec. 11, 2008

Rating: 0

yay, badges ^.^

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