One of the easiest hard badges to get: Start in hard mode (madcap), take your sweet time, ignore the clock and collect all upgrades and kill all bosses. Doesn't matter how often you die. As for the last boss: fly all the time, don't try to fight him on the ground. Great game, still love it after so many years! :-)
Okay 30 seconds to understand that the tiny square is actually an antidote that you have to take is more or less funny but only 3 attempts for the code is just a nuisance, especially if you don't know if you have all the discs. Finding them is another task... the click areas are so tiny, that even if you know exactly where to click it takes you several attempts to actually hit the spot. Nice idea but needs some revamp in the UI.
What is the meaning of levels other than enabling the option to advance? And what is the benefit of advancing other than an exp multiplier, which in return lets you advance once more? I don't seem to get more gold / dmg / speed / whatever from leveling up or advancing. Why should I reset the progress and advance at all?
Advancing gives you a cash & damage multiplier on top of the XP multiplier. You only start to really notice the difference once you advance at about Reputation 5.
It seems to be completely random what you loose after resuming the game. Sometimes the weapons are gone, sometimes all research and just now my progess AND weapons are lost, but my research was kept for some funny reasons. The game is fun but the save mechanics ruins it completely. I hope it get's solved soon, as the game is not bad at all.
The "Target" Counter on the Augmentation panel does not work for all items. "Milk Infusion" for example does not remove the allocated energy, after the desired level has been reached. It just set the level limit to 0 and keeps going on indefinitely. For other items it's working fine. Please kindly check. Thank you! :)
Please set "Idle Mode" in the Adventure as standard. After each reset I forget to set it, even if I've selected an area to farm in. And after 2 hours or so I wonder why I still have no money. :-p
The forest is no fun. Although I can kill everyone in a breeze in there, the fairy keeps exploding and thus overkilling me. As you don't get back to the place where you've died automatically, idle forest is simply not possible and I have to stay in the sewers, until I get to the next zone after the forest. It'd be great if you don't stay in the Awakening Zone for ever after you've died...
Advancing gives you a cash & damage multiplier on top of the XP multiplier. You only start to really notice the difference once you advance at about Reputation 5.