When I saw the memory tag, I though I had to remember how everything moves and then time the ball so it just misses everything. The game was a lot harder then it needed to be for the first five minutes. I do wounder how far can you go with just a drop.
You can play rogues light the greedy cave, or you can pay 5$ and get enchanted cave 2 and never have to pay again and not fear being forced to pay by a grind.
These update was kinda bad, that nerf was not needed. But some other classes do need a minor buff. Not a great idea starting with classes having one power bar when the game starts, and then making it lower. It would of been fine if all classes started underpowered at the start, but they did not. Right now the playerbase can only feel but punished for starting the game latter then the 1st wave. Of course we also do not want overpowered classes compared to when the game started, but gamers tend to get more upset when something is nerfed rather then buffed by the same amount. When you nerf something it hard not to make it feel like your taking something away.
Check out the forums, I made a post. Read my rational and give a response. I'm always willing to have a discussion. In regards to classes feeling underpowerd, I'm not sure I agree. There are literally hundreds of wins happening every day (see stats tracker) and I've personally won with every class and spoken to many people who have also beaten the game with every class. I've said it before, and this is not directed specifically at you, but this game is not an RPG it's a roguelike. It is supposed to be really really hard. Winning is supposed to be a big accomplishment and not something that every player will ever achieve. The classes are not supposed to feel powerful, you should win due to your cleverness and perfect play, taking every advantage possible. I beat the game with 4 range staves with both the necro and fire mage (I'm sure the storm mage is fine with his stun), so its certainly still winnable.
Cards should not get so expensive, right now their is no end game, because the cost breaks any chance of their being an end game. 2/5 till the game is more balanced.
Make it so post boss you can buy upgrades to further increase income, you can still have it be video based. As we should be awarded for finishing the game.
Hey I'm so sorry. I was planning to develop OldStory 2 but I am unable to continue working on it. If you want to, you can try the very incomplete version here:
https://dl.dropboxusercontent.com/u/24392079/OldStory2-DEV/index.html
I am however currently working on an idle incremental RPG right now and releasing it soon so you could try that out if you are interested.
You can do it later in the game.