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Tough Love Machine

Play Tough Love Machine

Jul. 29, 2015

Rating: 0

I finished it, and found what seems to be a bug: both hands can occupy the same square, if the player simultaneously presses the keys to move each hand into that square. If this is done twice in a row, or in the middle of a plus-shaped area, one arm can cross over the other.

Arkandian Explorer

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Jun. 24, 2015

Rating: 0

@hsojhsoj1 ... In practice, I think a d100 is usually simulated by rolling two non-identical d10s -- either different colors and each numbered 0-9, or one numbered 0-9 and the other numbered 00, 10, 20, 30, 40, 50, 60, 70, 80, and 90.

Arkandian Explorer

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Jun. 24, 2015

Rating: -1

@hsojhsoj1 I haven't actually seen one, but I've seen a photo of one. I think it's a hollow ball with 100 indentations on the inside surface, containing a smaller ball that falls into one of those indentations each time the die is rolled (because I _have_ seen novelty d6's that work the same way). This results in that indentation being lower than any other when the die stops, so that the number directly opposite the indentation is higher than any other.

Arkandian Explorer

Play Arkandian Explorer

Jun. 24, 2015

Rating: -1

@kevnval The spells are in specific dungeons, which are on the island in the upper-right corner of the map.

Arkandian Explorer

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Jun. 22, 2015

Rating: 2

@lepricon123 As far as I can tell, the only penalty for dying is -2 to your maximum HP.

Game of Thrones Ascent

Play Game of Thrones Ascent

Apr. 24, 2015

Rating: 0

OK, now I'm in. For anyone else who has this problem, have you checked the e-mail address you used to register? I received an e-mail at that address with a link to a sign-in page on Disruptor Beam's website. Once I signed in there, I was able to sign in here.

Game of Thrones Ascent

Play Game of Thrones Ascent

Apr. 24, 2015

Rating: 0

I can't sign in either. When I clicked "create account," I was taken to another sign-in page (the one that appears when you click "Already have an account" on either page). I tried again and was told the account already existed, so then I tried signing in as a current user -- and was taken to the second sign-in page again.

The Enchanted Cave 2

Play The Enchanted Cave 2

Feb. 15, 2015

Rating: 0

@Yombo - The mining hat increases your light attack strength by 1, so it's most useful when fighting enemies that are weak to light, such as goos.

Elements

Play Elements

Nov. 13, 2014

Rating: 5

Also, pendulums count as pillars -- you can have more than 6 in a deck (I've used a deck with 8 light pendulums myself), they stack in one permanent slot, and they can be destroyed 3 at a time by earthquakes or tridents.

Arkandian Revenant

Play Arkandian Revenant

Jun. 07, 2014

Rating: 2

Some of the trophies in this series seem to be bugged. For example, Crusade said that if I got the trophy for collecting all the spells, I'd start with all of those spells here -- but I started with no spells. However, I was awarded the Crafting Legend trophy here (and supposedly an exclusive recipe in Explorer) even though I still have zero crafting skill.

Collapse It

Play Collapse It

Mar. 27, 2014

Rating: 3

TNT was the last achievement I got. I understand "play 30 minutes", but what did they mean by "for end"?

Hands of War Tower Defense

Play Hands of War Tower Defense

Feb. 01, 2012

Rating: -4

@TbWill4321: How many talent points do you need to max out all the talents? It looks like 94 to me (for the wizard, anyway; I haven't tried the other champions). Maybe the game should automatically convert talent points to attribute points if you have more than you can spend. You *can* have more than 99 unspent attribute points -- I just reset mine, and I have 111.

Arkandian Crusade

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Dec. 14, 2011

Rating: 0

@amoth I think it's even weirder to move onto a chest in a dungeon and find nothing at all! That's happened to me a couple of times. At least the enemies always have gold, and occasionally helpful loot. (For me that mainly means potions -- the best of which have been those that increased my max HP or MP, an 8d12 health potion, and from one guy, three 5d10 health potions. I have 8 artifacts equipped to my hero, and the only non-artifact is a ring that gives +3% corrode armor, +3% block and +3% mana leech.)

Arkandian Crusade

Play Arkandian Crusade

Dec. 10, 2011

Rating: 4

@dojel Obviously 31 can't be rolled on five 6-sided dice, but the damage is not necessarily the number rolled. It can be increased by: choosing a heavy attack; Anatomy skill (or Mana Lore if using a staff or book); and the effects of spells and potions (such as Enchant Weapon or Rage Potion).

Epic War 4

Play Epic War 4

Sep. 15, 2011

Rating: 1

Also beat level 15 (on normal) using neither shield nor titan -- just level 2 Simon, Popo, Viegraf, mighty guardians, pixies and epic tanks; level 3 kabooms and mad bulls; level 4 goblins; and a level 3 thunderbolt spell. I now have enough money to upgrade Orang Utan, Shield, Berserk, Rage, Healing, and Iron Wall to level 3.

Epic War 4

Play Epic War 4

Sep. 15, 2011

Rating: -1

I just beat level 14 without killing the bomb! Most of my units went *past* the bomb and attacked the enemy castle instead, and they destroyed the castle before the bomb went off -- although it looked like the bomb was close enough to destroy my castle if it *had* gone off.

Tyrant

Play Tyrant

Apr. 20, 2011

Rating: -4

Does mission 15 have a turn limit? I had one attempt where after all the cards had been played, only my devastator and the enemy's... jamming structure (can't look up the name, since I don't have one) survived, so it looked like I would just do an average of 0.5 damage per turn until I won. But before this could happen, the defeat screen appeared.

Antbuster

Play Antbuster

Dec. 27, 2010

Rating: 8

Stats with asterisks are increased for each other tower with the same name. If you have ten Impact II's, for example, they each have 7 + 1*9 = 16 damage per shot, and "upgrading" one to an Impact III will actually lower all of them to 15 per shot! (Each additional upgrade will result in another -1 damage to the remaining Impact II's, but also +3 damage to the Impact III's.)

Ghost Hacker

Play Ghost Hacker

Oct. 29, 2010

Rating: 3

@WhiteFang2012: An unupgraded infector takes 1.5 seconds to charge up its virtual capacitor enough to fire a shot; if no enemy is in range, it stays charged until it has a target to shoot at. The charge powerup gives it three more capacitors (which charge one at a time), so that if it hasn't fired a shot in 6 seconds or more, it'll fire four shots in rapid succession at the next enemy it sees. The infector's shots also gain the homing ability: if fired at an enemy that dies before they arrive, they will ricochet to another enemy. If you still don't understand this mechanic, try using compressors and watching them fire -- they have the same ability by default (but with six capacitors instead of four).

Viricide

Play Viricide

Oct. 21, 2010

Rating: 0

The upgrade menu lies about one thing: If you're constantly moving, you can still fail to collect bits, even with a fully upgraded magnet. This actually happened to me on level 15 (the one with nothing but seekers).

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