34 deaths, 0 victories. Next was the Necromancer (without skeletons). The main problem is a lot of damage, not enough health. Surrounding enemies are often impossible to kill quickly, it is impossible to escape, and the recovery of MP / HP is limited. Thanks to vampirism, the necromancer went farthest (imba), died of his own infection. The game is too complicated, because level design, the number and strength of enemies often leaves no chance, no matter what inventory you have. Collecting "useful" things is extremely difficult. Variations of pumping with combinations of books - absent. It all comes down to luck when you open the door of a dungeon or a new level, so as not to get surrounded by magicians-summoners with healers
What influences attack and character protection?
What is the rollback of "short" "medium" "long" skills and how do they work with the initiative? It is difficult to calculate the benefits without describing the game
hi there - you should be able to get enough free Pixie Dust to unlock 4 heroes ... if you really want to reset tho, just let me know your in-game name and i will do it manually for ya. thanks for playing!
hi there - you should be able to get enough free Pixie Dust to unlock 4 heroes ... if you really want to reset tho, just let me know your in-game name and i will do it manually for ya. thanks for playing!