There are some pretty sick TD games that have been out a long time. This is great for the players, but for developers it means you need to bring your 'A' game. 3/5
Once you get past the tutorial levels they steadily get harder, there are quiet a few different objects in the later levels. The music is great. Controls are simple, the camera is also easy to control and smooth. The map editor is pretty good, spits out xml. The interface could use some help though. Overall I'd say 4/5, this game has potential.
My below comment was incorrect and inappropriate, I am sorry. My primary body of evidence was actually written after this game despite the order in which I played them. Also, I'm sure that stock puzzles are just as affluent as stock photos and the use of a few is hardly avoidable. Like I told Struma I enjoyed the game despite the distractions.
I concure, Brian Holmes is the king of annoying. Provide volume controls and/or a mute button or die in a fire. Also an indication of the current wave and total waves per level would be benificial.
I hate music and rhythm games. This game however, is amazing. Great music, simple yet addicting game play. Well done. I can't believe I went so long without playing this.