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Endless Battle: Return of Hero

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Feb. 29, 2020

Rating: -5

Needs Chat!!

Endless Battle: Return of Hero

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Feb. 28, 2020

Rating: -4

Needs chat

Coin Clicker 2

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May. 21, 2019

Rating: 10

Yes, you are supposed to click the dropping coin. (Silver coin from 1q coin upgrade)

Coin Clicker 2

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May. 21, 2019

Rating: 4

Am I supposed to click on the dropping coin?

Defender Idle 2

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May. 14, 2019

Rating: 21

Desperately need to increase the number of Blueprints we're able to get. Decrease production timer would be best and increase drops from monsters.

Developer response from Barbasu

Will be doing something about that in next update, thanks.

Progress Fight

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Mar. 30, 2019

Rating: 0

Biogun pretty weak because final upgrade sucks

Progress Fight

Play Progress Fight

Mar. 30, 2019

Rating: 0

Midas not working for me :(

Developer response from TotallyNotAViru5

Midas is bugged. It will be fixed in next update(probably today)

Progress Fight

Play Progress Fight

Mar. 29, 2019

Rating: 0

Can it reveal the quest reward on the next run after we already completed it

Temple of Giants

Play Temple of Giants

Jan. 22, 2019

Rating: 2

Would be nice if clicking reset the max Giant Tap timer, because I keep dropping down to a lower size for a second even if I spam click.

Developer response from aberoxgames

Done!

Asteroid Shower Retro

Play Asteroid Shower Retro

Jan. 11, 2019

Rating: 1

Pretty fun

Yule - A God Birth

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Jan. 11, 2019

Rating: -4

I lost :( The Crusaders suck!

Idle Machine Learning

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Nov. 24, 2018

Rating: 1

All of my bikes are rounding a corner then turning away from the right direction and going into a wall. They've all been doing this for like 100 generations.. http://prntscr.com/lmijdj

Idle Machine Learning

Play Idle Machine Learning

Nov. 24, 2018

Rating: 0

At Generation 102 I had a bike go through the whole level 3 track one time. Ever since then they have all failed very hard. I'm not sure what it's learning.. but i'm gaining 0 progression at Generation 150. Seems like i'm actually LOSING progress.

Fruit Farm

Play Fruit Farm

Aug. 22, 2018

Rating: -2

The game seems impossible, and it's really bad.

Humanity Idle

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Aug. 02, 2018

Rating: 2

I need something between 1000 and 1/2 max and max...

War Clicks

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Jul. 28, 2018

Rating: 1

I want to play Bootcamp, WarZone, and Headquarters. I feel like Bootcamp and Headquarters will both require gold to keep progressing at a steady pace. I feel like the developers need to be more generous with the free gold. Right now it's not really enough to keep up with the difficulty slope in Bootcamp, and it will never be enough to donate to my Country HQ. I don't mind being behind people that pay for gold, but I still want to progress and have fun in the game. I'm on a two hour run right now with 14k contractors gaining more gold per sec than I ever have before. Yet I have +0 contractors and I hit a huge wall.

Developer response from gamexstudio

Thanks for the thoughts, will discuss this in the team and consider if we'd like to change something. But if you don't mind a few thoughts from my end: As to date we have been very careful with gold and feel it is adequately balanced, but maybe it deserves another look in some cases, primarily in Boot Camp's early game. As I feel that that's where you're coming from and it might be most noticeable. As when you'll hit privatization that will give you a huge boost again. So it's mainly the difference until getting to there. In War Zone gold doesn't really give any big progress benefits, it mainly makes things a bit more convenient. And WZ is more of a means to collect gold via various ways. As for HQ - I ran out of writing space :D But I'd happily elaborate on our view (in a forum post maybe?) and that some things might seem too gold dependent, where they really are not, as we designed them to ensure it doesn't happen.

War Clicks

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Jul. 27, 2018

Rating: 0

They need to rework the deployment model so that we have a real sense of progression as we play. Once you hit the 3rd deployment and beyond, it takes a very long time to get enough Power Points to deploy again... Make it so that you can deploy at 100 each, but give threshold bonuses for deploying with Higher Power Points. This will make it possible to continuously progress, and give some incentive to see how far you can get. Without that we get stuck real quick unless you spend money...

Developer response from gamexstudio

We deliberately don't want this to become "deploy fest" from the start. i.e. you can play for 10 hours straight continuously re-deploying. We want players to be able to progress nicely with short-mid game session length. Still we will consider changing progression speed at various points (or adapt some multipliers) based on feedback, and see at which points you might feel there's not enough progress. Opinions on specific game-points are really helpful to us so thanks for that :)

War Clicks

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Jul. 27, 2018

Rating: -3

Bug: If a menu is open when you complete a goal the screen locks up

Developer response from gamexstudio

Which menu/popup specifically you had open when that happened? And are you using Chrome, Firefox, IE? Thanks!

Summoner squad

Play Summoner squad

Jul. 23, 2018

Rating: 3

It takes too long to progress through the levels. Even when I'm killing everything with ease... I wish there were -monster per wave upgrades, or the game just moved faster.

Press The Button

Play Press The Button

Jul. 02, 2018

Rating: 1

The Crown of Inconsistency shouldn't use spell that are not unlocked.

Developer response from truefire

You're right, fixed! Thanks for the feedback.

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