Random encounters with stuff (lots of veteran and useful tools), one rotten food, tons of merchants. Guess i've been lucky. BUT, the game can be finished pretty fast and easily without any thought at all. I chose the first character (warrior), used a combination of block and stab, alternated with the regular slash, bought potions every now and then (though only health and mana are useful imo) and when i died, just respawned (possible even with 0 gold). With all this, going to the top of the tower is a question of minutes. Not of much interest, when you add that besides intro and ending, there is no story...As usual, very nice art, but this is not a very interesting game as it is.
For the 100% ending, you need to make the girl look exactly like you, feed her 3 soul cores, then give her 3 glowing symbols (when the timer starts, don't waste time and look for them everywhere)
And, you can use "double move" after casting "double move" and playing a first time, allowing to cast yet another magic while playing 3 times in a row.
Ok. I like the new enemies, i can understand you added to the "cut wood" spell. The boss taking all your gems in one go is even a nice additionnal challenge. But man, your new graphics make the game lag to a point where it's highly playable: it lags so the player can't click on anything, but the troops keep moving forward !! The first game was more basic, but also more fun and fully playable. Sometimes changes are not for the best...
Easy, like all your games, but fun, like them too. The voice acting might indeed be found annoying, but then again, there's not much talking and i guess it's part of the "fun". When you'll put harder decent puzzles i'll give you one more star. 4 because i like the fact that items are easily found and that you can move around easily (map is a plus)