I don't usually see that much influence the game has on the music. It always seems to me that there are an almost random assortment of things coming at me, it just happens to be to the beat of the song.
There's an easily exploited glitch that you may want to fix. If you right click while the tiles are flipped at the beginning, then the game pauses, and you can take as much time to memorize the board as you need.
My checkerboard X
eNqN1F0OgDAIA+Arlftfzug299dS4tv4gnEUI1B5EFFiNfiqAsT3YgubsRD9QwwcwkD8F5PCWU8hlotO4FpNILbBSbjXJMQRBAHPioC4gkXhfU4hSFAJZKfsiAaf7UKlH18FkV7bTwVX5i3tp2OWJET206HY+qlZH/34CK9+bDILTNmax5RNaNgMrmEDWjYSblmDBdZXofK/57tAY/8ASLwvYA==
Is anybody else having trouble loading the game? I used to be able to play it, but now it gets past the mofunzone load screen and I just get a black screen.
I understand you want to make money from this game, and that is alright, but the artificial scarcity in the form of energy is not ok. I'm willing to pay for elite status and use war bonds to buy singles, but forcing your players to choose between waiting far too long or pay too much just puts a bad taste in their mouths.
You ideally want your players to enjoy the game even as they pay you money. When I have to pay/wait to keep playing every 10 minutes, it is the opposite of fun.
The click and drag mechanic is horrible. There desperately needs to be a smoother way to have the bots follow commands (sucks that Flash doesn't have a right click function)
I'm ashamed to say I usually mute flash games immediately, so going back to play this game, I was surprised to realize how great the music was! Seriously, this competes with many console games on that front. In fact, while I'm at it, it competes on most fronts. Great game all around!
I just want to add my voice to those saying the tank is way too hard to control. Not the good kind of challenge, mind you, the frustrating kind where I don't feel the game is responding to what I'm telling it to do. Tank needs more agility.
thanks :) I am doing what I can