i hate the range targeting!... it keeps happening where i could get the AI down to one card if my range cards hit in the correct order, however they never do!?!? it needs to be that range targets range with lowest health, otherwise you get shafted!!
still has bugs...
if you guy can throw and shield bash even when he's lost one arm... he doesn't do anything, just keeps crowed pleasing? why would he do that if he could shield bash the other guy?
Not a bad start to the game... i would recommend perhaps putting in something where by if u complete a level with 1 stone you get perfect, 2 stones silver 3 bronze etc... gives people something to aim for/work to.. but a nice start none the less :)
Love the idea on this, it's got great potential, can't wait for all the fixes in it... would be nice to get a start wave button there, so u can have a quick plan of where to start
If you like this game you'll love Incubation, can see many elements of this game from that. But still this is a great game and first of it's kind on here. Good work
hmm... there's no incentive to go on...maybe if you were chased by something, would be a good way to make you move on and more exciting... just a thought :)
i'm all for games trying to make money... but PLEASE, only 100 Energy!? i hate waiting around for it to refill and will cost alot in bonds to progress through this. I give it 4* but hope that the energy will increase to a nice 250 :) good game and concept