a really decent game however it doesn't feel very different to other platformers in a cave andthe double jump sometimes have a problem and simply don't work . i also agree with angryCyc there are too many things around and looking at all the important looking orb traped in a box at the begining is very frustrating the 1st and 2nd boss are too easy and the "charge" option of your spells seems meaningless since it doesn't really add anything to the spell compared to just cliking quickly . 4/5
ok ... best hint of your life : always put +15 waves that makes the game much faster since you don't need to grind because playing every map already put all the factions at least in neutral . also if you feel confident increase amount of ennemies since that makes all the small badges much easier exept for the defender one .
also the price for utility structure is overexponential i mean it goes from 150 to 450 to 1050... and when you sell a unit it doesn't decreases the price to build it again
ok ... here are the 2 major flaws of this game : 1 it is too long but that's no new lol
2 your towers are wayyyy too stupid
example: yea there is that bunsh of stacked up monster 3 of them are poisoned and will die real soon but the others wont what does my toer always do ? well kill the poisoned ones of course >.> also 2 towers targeting the same monster is a waste if one is enough to kill it however the other monsters don't die because they were never targeted --'