Tunnel is still the most difficult level for me. I have completed all the other levels with the three difficulty modifiers without much trouble but Tunnel continues to frustrate me with its endless waves of fast enemies. Don't get me wrong it's fine but perhaps comes too early in the game.
Noticed today that you get 30 gems per level up now but I was already level 14 before today (16 now) and my total gems is a mere 99. Can you give old players like me some gems to compensate?
A word of warning to potential new players, this game has been rapidly adding pay to win options lately and clearly not enough new content to justify it. If that doesn't bother you this is a nice game for a while but if you're a free player don't have any illusions about 'winning' here, because you never will.
I can't figure out the tunnel level. You shouldn't put such a difficult level in after three very easy levels. It's incredibly frustrating and a shame because the game isn't bad and I would like to play it some more.
Sorry about it. The difficulty will be adjusted in the next release.
In the meantime, check out Negark's perfect clear guide video.
https://www.youtube.com/watch?v=jO4XfPxtevQ
1. Thanks for feedback;
2. If you near bike or on the same line with it, enemies will attack him;
3. Ammo is important - do some stock (hint: leave 1 enemy and stay near bike and attacking in melee);
4. We focus at mid core players;
Skip intro button doesn't work (I really don't need to hear yet another generic zombie game intro) and then it's just a black screen. Sorry but I updated unity an hour ago, I'm not going to bother trying to fix anything, 1/5 better luck next time.
The game works, and the skip intro button works too. Give it another try. My fault though cause I thought it was in the instructions how to start the game. I apologize for that mistake :)
I like this game but the multiplayer part is so buggy. Every second run I have to refresh the page because my character is stuck and I'm not the only one with this problem. In some runs, everyone gets stuck.
The PVP and mission reward mechanic is a lie, it doesn't matter which card you pick, the reward is determined by simple percentages in the back end. You're giving people false hope.
Everything we display on the cards is from the set of potential mission loot. While the back end randomly determines what reward you get, everything shown is something you can win.
The Shocker is way too strong, without spending money you stand no chance against it not even in the newbie matches at level 1. Disappointing that you think such a powerful gun at level 1 is a good idea.
Upgrading the right elements is part of the strategy. Just start a new game if you want to change tactics. The first 6 levels are quite short anyway.