fantastic game... and for Vultre9, maybe the stimpacks were based on starcraft, but they are older games that used them. I don't remember the name but it was something like Fallout.
sometimes the speed and sensibilty of the control was so frustrating (as in the stage Driller on first level) but in other times that was so exciting... good game
jedhead: WHAT? just click on the tank until is life is deppleted... its easy!
good game, I liked the prizes (well, what can I ask?) the bad jokes are... well, let's say they are a disgrace
fix the music, it loops and never ends. I played the"dance dance revolution" part twice and the tracs played twice. Otherwise, the game has no meaning, eveng for a meaningless game
this game is so bad, the crocs bite you even if they are out of reach, when you are above them. when you respawn, you should be invincible for a while, specially if you die in a crowded space. That's why it is so bad.
some levels are so damn hard! I mean, you spawn in a room with tons of enemies ready to jump at you, you can't escape from losing at least one life! even DOOM has more sense of justice... after that the levels are not challenging try giving more thought to the levels. Like that glass level, but fairer
hey! i killd the green boss dragon, appeared the WIN message, then the countdown started and ... i am on the same level but with the headless body! nothing happenssss!!!