Few things, you have hotkeys for character, skills, inventory, journal, but they only show the screen, they do not toggle the screen off when you are done. Escape also does not do this, we still have to actually click on the X which I always find very annoying in a game. Perhaps allow toggling of the panes with your hotkeys and/or allow escape to toggle the panes off. Good game :)
I do love the Epic War series, though I definitely liked the style of EW1&2 even more than 3-5. What are the chances you would create another game in the style of the first and second EW?
Great work though! Thanks!
Man, I was soooo happy when I saw this got badges! Original is fantastic and these user space levels have been amazing as well! Great job and keep it up! Let's get CW2 on Kong already :P
Why did this game get a hard badge? you have unlimited shots, there is absolutely nothing challenging about this game. It should just be an annoying badge because the game is uninteresting, buggy, and boring.
This game would be badass if it wasn't Time based and Energy limited. Friggin hate when developers ruin good games with that kind of crap. Instead of doing that, just sell the game for like 5-10 bucks and let people play at their own goddamn pace.
So, I had tried for this badge for the longest time wondering why it was a medium instead of an impossible. Having only the gun available to move yourself around was really really hard. Then one day, I actually read the instructions at the beginning and saw that WASD moves your player. FML.
This game could have been so much better. The most frustrating thing (as many have mentioned) is the penguins just walk at an obstacle forever if there is a turtle on the other side of it. At least make them change targets after a few collisions. Re-upgrading every penguin is tedious and overpriced, especially since the only part that really seems to matter is the body.. Level 30 gives 4x as much money than the first half of the Metal levels, and this has been a trend through the whole game. Easier levels give more money? What gives? Bomb radius is painfully small. I can place a bomb where the graphic will be touching 3 (or more) turtles, and it will only kill 1 or even 0. At least make the size of the bomb explosion mirror that of the actual graphic for the bomb. Seems like the devs spent more time on the level selection screen than the levels/gameplay/AI/mechanics themselves. Cool idea, pretty poor execution....
So frustrating.....as long as you can power smash everything else is just luck...over 250 launches, finally got further than 520,000 feet (which I got at about 150 launches)....to 698,000 feet....ARRGH!
Awesome idea, added to my todo list!