Why do none of my upgrades deal with how much my own forces suck? I should be able to level up the AI of the infantry and tanks in my own patrols. They just seem to rush in and get themselves killed in the first 10 seconds.
Note to Developers: To get the arrows to show up in rooms they shouldn't, click twice in rapid succession, from two rooms over. While the arrow is fading in for the first room, you click for the second room. The arrow continues fading in and does not disappear.
Reproducible bug: In the color room, if you have the guy step on the stone to activate the colors, and then click an arrow to exit the room, the color machine doesn't turn off. This will potentially break the game considering you can't reactivate the machine for that color set. The dialog also goes all funny.
Does 'game completed' get awarded when you beat the fourth dragon? Get the fourth hearthstone piece? Return the quest? Equip the level 30 hearthstone amulet? Because NO, NO it DOESN'T.
Hey Okaybmd, could we get the ability, under 'Modules', to see how many of the current craftable item (Dynamite, Etc) we currently own? I know 'leaving the ship' isn't too hard, but it would be convenient to see how many you've bought in total, while you're buying them. Did I press that button three times or four? ;)
Just press <ESC> and then any key. That'll restart the level.