Badges? Hah, like "Badge Badge" - Achieve all badges - Easy (5pts) Or "We don't need no stinking badges badge" - Complete the game without earning a single badge - Impossible (60pts)
Don't, at ALL, like where that continue button is. The biggest button on a Shop screen should be the Buy button. *clicks continue* "NOO, I wanted that upgrade!!!" *dies*
Of course you need 3000 rep for higher-level quests! Thankfully, the people you can kill in one hit give you +3rep, and you kill them lots faster than the people who give you more rep. :P
maoe: Agreed. ------------- Playing tips: Played a ranger. Stacked Agility. Started using potions at level 19 since there's not much to do besides killing lv 26 mobs. Good use of cover is recommended! ------------- I thought of the AutoRun too, especially respawning at that blasted White castle! At least the burgers are nice!
Alliance needs more quests for level 19 - 23... Grinding on the same mobs gets repetitive. Oh, and make the mobs respawn at their tents, or at the edge of the screen. At least then it seems like they're coming from somewhere... Maybe put some wolves near the caves! ;)
There should be ways to increase your reputation with Mages and Fighters when you're an Archer. Maybe to get party members? That would be cool. And yeah, needs badges. BEST FLASH RPG FTW!
What do you MEAN the whole game is dangling platform rooms?! Holy jumping zombies! And why can people still hurt you after you've gone through the door to the next room and you're already off the screen? Boo!
I was doing pretty good until the dangling platforms room. You know the room, you sadistic piece of work! You think this game is MegaMan or somethin? Well it AINT. Rooms like that do not belong in a pixel-perfect platformer. You just lost a star.
I guess people think "Easy Mode" should be slanted toward the player, as far as randomness is concerned. The player should win a majority of "who goes first" rolls, and perhaps the PC shouldn't win so freakin much!