hmm my desktop td game here is stucked, it says loading 100% but i cant get into any game : multiplayer/normal sprint , etc. just blank page with desktop td logo. anyone knows a fix?
Some people take advantage of spawn splitting, they split outside the maze and they have to walk in again. To prevent it, build your maze without any open angle. Build them straight or use another tower to cover that gap. Uploaded 2 more videos on Spawn. 1 is a tough battle using Dart against Ink User, and the other is me using Ink. Here is the link http://ayumilove.wordpress.com/2009/04/28/casualcollective-desktop-td-pro-walkthrough-juggling-maze/
Easy Badge - Complete Wave 50 in any game
Medium Badge - Complete all Sprint Modes
Hard Badge - Complete all Scenario
Impossible Badge - Sprint Multiplayer under 11 minutes
For those who are having problems with scenario 23, visit this walkthrough for non-juggling or juggling method at http://ayumilove.wordpress.com/2009/04/28/casualcollective-desktop-td-pro-walkthrough-juggling-maze/
tutorial comment: don't blank the screen, else I could not see what you are pointing me too, for example, you mention blue squares on the map, but since the background is darken to place more focus to the message, it defeats the purpose of indicating the blue squares. Same goes with the option menu, when its darken, its difficult to read the options that player are allowed to use, like move, attack , wait etc
To EvilRival, what is there to show off -__-" its a guide for newbie players who have hard time coping with fast players. Your method is good, I like how you position your bashers, but take note that using bashers early causes delay in sprinting, its best for later waves when its too hard for squirt/dart to handle. Ink Blots works nicely with Bashers and Frost Tower.
currently uploading a video on how to sprint in 16 minutes for Spawn S4A. you could check desktop td pro walkthrough video at http://ayumilove.wordpress.com/2009/04/28/casualcollective-desktop-td-pro-walkthrough-juggling-maze/
To Nagead, rebuilding maze is essential for sprinting. Selling off towers that you dont need to fund your main killing towers is 1 strategic technique in sprinting.
Juggling is to keep the creep in your maze as long as possible, so your towers are able to shoot them as many time as possible. So you avoid scattering your tower in your maze but using those funds to upgrade your main killing towers to finish them off as quickly as possible. One note though, if your maze requires lots of juggling, this means you're not killing monster fast. The tower you choose did not do a good job. Different are specialize for specific creeps. Like, using Swarmer does the job of 4 Squirt Towers. So build Swarmer when air unit comes, and sell them off, so you can optimize your money for other towers. This is a useful tip for sprinting!