I only launched twice and the second one allready took about 2 minutes....
This gets tiring way too fast, like many pointed out. Even Toss the turtle got so long so quick.
And btw: I really dislike this "Hold d to get further"-mechanic. It just forces you to keep your eyes on the game, even though you could do other stuff in the few minutes the dummy (o whatever in other games) is flying
Sorry, if I am halucinating, but did the cracks in the second ending create some kind of picture?
...anyways: Very nice game, some tricks were a little too obvious though.
Still 5/5
so, I just played through the game, without dying, without redoing levels, without going below half HP...
Yea, it does lag the challange and because of that the health upgrades felt kinda unneccesary after the 4th one you got forced to do.
I really wasn't happy that the game didn't let me just go with attack power at the beginning, but made me purchase the other upgrades when the difference between strongest and weakest was 3.
The graphic are quite decent for a flash game, but doesn't help that it is too easy.
Espacially the semi-last boss was a joke. I killed it before it started to attack O_o
All enemy-patterns are obvious and don't vary much, sadly.
Still it is a nice little time-waster, if you just want to relax.
I got stuck in level 8, because the cat was too bg to get through the passage on the right and kept getting pushed in from the rotating platform on the other side. (Only happened because of the yarn ball)
Of course there are a few games like this, but the least to say is that this one has one of the best musics. Only thing I didn't like was the collision-system. Choppers often blocked me, even though I didn't touch them
I found a rather strange bug.
I went to the south end of the map and got stuck on top (!) of a plant, so I saved and refreshed the browser. When I continued the game, all of a sudden I hit every enemy in range and instantly killed it, even, when I didn't see / face them. It sounded like I would hit them many times directly in a row without delay.
I start to think it is impossible to get "brilliant" on all levels, since there are some levels, where at the end always is an invisible-boss that manages to touch a gem, no matter what you do...
It happens way too often, that tanks drop onto their side or roof. If that happens, they get simply useless. Kinda annoying. Had that at almost every level after the 6th.
One thing really bugs me here... the difficulty.
It is way too easy. I put the upgrades rather randomly and until level 6 I didn't even notice the possibility to make the units stronger. Still I never was even close to loosing. So I stopped after half of the game, since there didn't seem to be anything new later.
sadly there are some levels that don't really work as they should.
I for example tried the level "friction burns" about a dozen times, but the zombies allways get stuck in the hole that the box leaves.