UCxDuya you seriously suck
1) Bunkers, do not provide invincibility, they reduce damage and damage chance, wanna see a soldier without a bunker? They slow fire rate for this protection, except for gunners(not sure).
2) this game projects life-like conditions, soldiers with low moral react slower, recruits with low exp react slower, some units react slower, some are faster and move faster. like the medic.
3) Ranger training, gives the unit M1's, grenades, higher morale, higher rifle.
The only good/rational points you've made are about
the medics and speed,
Though i find the speed fine.
Yay, just survived a blitz wave, left the screen came back, and there was a hell load of tanks and jeeps! I was sh*tin myself, then i pulled a page from their book and artied them, kill all of them except for 2 jeeps, which i shot down.
We should be able to target crates and destroy them using the officers command, cause i hate it when the crates drops right at the top of the screen, and my tanks cant get there in time.
had about 20 men and two tanks, when it said arty coming, i moved everyone to the bunkers, bombs came down blew up all three bunkers. The game lagged with loads of guts and organs coming out, and i mean a lot!
All i had left was a crappy disobedient soldier with no rank and 15 rifle, two medics and two tanks, and the only reason he was alive was cause he wouldn't get into the bunker and the medics cause they were healing him. Tanks survive cause they were in mid field
Pretty good, I've got 2 tanks, 4 paratroopers, double radars, 2 antennas, officer, 2 signalers, engineer, 2 special ops, 2 snipers, 2 medics, trenches, bunkers and then...
Air strike. And double Arty at near the same time.
I pulled in my troops to my bunker, wait out the air strikes, put my troops back and then i got artied, losing half my troops, however i'm still going pretty good.