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b1luaapft7a's Comments

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Hello My Name is Pseudointellectual

Play Hello My Name is Pseudointellectual

Apr. 27, 2011

Rating: 0

This seems to be not an art game, but a rip against some of the pseudo-intellectual art games that come out infrequently. A good art game must combine good gameplay (however it is defined by each game) and more than basic, immature ideas (such as those expressed by John Lennon, R. Plant, etc in this game). Most art games have neither, similar to this game. I am a fan of the good ones, but, man, one suffers through a lot to find them. That said, if this is a negative comment on art games, it's still not as interesting as a fresh idea.

Run 2

Play Run 2

Mar. 30, 2011

Rating: 14

Dear Player 03: Once again, a marvelous game, 5/5. Please post your address so I may forward you the bill for physical therapy for my arrow hand.

Aliens Kidnapped Betty

Play Aliens Kidnapped Betty

Jan. 28, 2011

Rating: 3

I want to love this game, but if the ONE input you have doesn't work it's hard to. I will come back to ensure it's not my fault, but for now 3/5.

CosmoBlob

Play CosmoBlob

Jan. 18, 2011

Rating: 1

I'm surprised the rating isn't higher. This is a fun game. I can see with challenges (ex. clear game with less than x deaths) the ratings going up. 5/5. Got here from part two; hope there is a part 3.

I am Not a Witch

Play I am Not a Witch

Nov. 01, 2010

Rating: 0

Ima kill the Witch Queen.

Stasis

Play Stasis

Oct. 27, 2010

Rating: 0

Not bad for simple idea! Would like to see explanation of milestones and I don't enjoy the extra time viewing your logo every time I enter the main menu (opening credits and in game credits is enough). 4/5

52 Taps (computer version)

Play 52 Taps (computer version)

Oct. 26, 2010

Rating: 2

Simple can be fun. Time-challenge game that finally sparked me to replay. Good!

iZZi

Play iZZi

Sep. 27, 2010

Rating: 2

Please have trophies different sizes for colorblind, Hard to tell what is needed to unlock new stages.

Sneak Thief - prime catch

Play Sneak Thief - prime catch

Sep. 14, 2010

Rating: -4

Don't know the intended age group for the audience, but the art was wonderful!

Vertical Drop Heroes

Play Vertical Drop Heroes

Sep. 01, 2010

Rating: -1

Awesome! Fun, short into screens a plus. Gameplay great, graphics, too.

Cold Awakening

Play Cold Awakening

Aug. 27, 2010

Rating: 2

In first flamethrower stage-at some point went left through darkness and ended up in white screen. Fell for a sec then nothing. Had to restart. Good beginning game.

Asul

Play Asul

Aug. 16, 2010

Rating: 1

271 deaths. I thought the spike distance/death ratio was OK. I had a few areas where I was walking on air and would retreat or jump to make the glitch would disappear. I think lvl 11 might be re-evaluated for its place in the difficulty ramp. Great first game. Keep it up!

Twin Cat Warrior

Play Twin Cat Warrior

Jul. 28, 2010

Rating: -2

4/5 due to a couple glitches. But the arrows/wasd is integral to gameplay--it'd be impossible with a switch between characters. The dual use is what makes it challenging. While not the hardest level, the last level makes great use of the arrows/wasd. Fun game!

Rollercoaster Creator

Play Rollercoaster Creator

Jun. 09, 2010

Rating: -4

Challenge 2 (!) perfect requires 5 coins but there are only 4?! Agreed on physics comments above.

Jellie

Play Jellie

May. 24, 2010

Rating: 1

Nice minigame! Enjoyed it. Is there a typo? I got 51 jellies, but no achievement points, but bought last jelly and got the points. So is it buy 50 or buy all? Anyway, 5/5 for being good at a simple concept.

Sumiyaka

Play Sumiyaka

May. 18, 2010

Rating: 0

Hit one more bug. Made it, though. Great game. This seems to have been a good month for fun, challenging, inventive games appearing on Kong. 4/5

Sumiyaka

Play Sumiyaka

May. 18, 2010

Rating: 0

Was actually enjoying this till glitch on lvl 18. 2/5 but will keep checking for updating and re-rate much higher if I can get to end w/o sticking. The pace is fun!

VVVVVV Demo

Play VVVVVV Demo

Feb. 23, 2010

Rating: 0

I enjoyed the two levels. Rather than paying $15, would it be ethical to have non-badge-related extras for tipping? If your game is good enough you will get a healthy conversion rate: $15 seems to be asking for no one to convert. Like 'Run' I'd play and would enjoy more but I just don't get $15 of value.

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