far too easy. First run... wave 17. 26/20/62 Now it's just too laggy to keep going. No way to find guards in need of upgrade. Usually just spam full upgrades when they spawn.
bleh... wave 40. It's almost too easy and then that crap hit. No deselect option. No range aura during placement. No details on upgrade - some towers do not change radius. dmg boost? No details on damage over time ability. Spotlight never moves?
Nice concept though. Simple TD
I had to downgrade my initial score. The rate of diminishing returns just doesn't work. I still cannot run the Vvvve app without hitting 100% utilization requiring a browser refresh. All the apps after it produce far more profit, so by the time it's usable, it's also pointless. Loads of upgrades at this point do absolutely nothing. 140.8 million investors that must all be idiots, who the hell would invest at this point. The evolution of this computer is almost nonexistent now. The investors would have bailed a while ago in reality. Please fix the later game balance bugs.
I forgot "format" was in the options. Sitting on Windows 10, saving for Pocket League. 35978 investors waiting for first format. I thought progression seemed way to slow at this point...
I'm so depressed to find out after years of waiting, that the new Sonny is only on iOS. No Kong version, no any other version. Guess I'll play through the classic again.
Wow. I really enjoyed this. Takes me back to when games really took you places. Great mechanic with the notes, a refreshing twist to classic adventure game puzzle solving.
I still come back and play this game... up to those black mystery assholes that just kinda aggravate me to no end. Great challenge though, and amazing gameplay up to that point.
Not bad. 3 stars, 1 taken off for the ridiculous amount of grinding, and complete lack of automation, needed to beat final boss. A "remember last order" sort of thing would solve this.
Great game.
I thoroughly enjoyed the ramp up, until it got too easy, then became too trivial.
Upgrades: 1Q for conveyor!?! I would enjoy more upgrade options that are within reach (not months), allowing us to cram even more than just 8 rocket firing tanks on Giga. Don't cap upgrades, just make them exponentially harder to get. We could get a LOT more out of this without the caps.
Research: the chronometer goes nuts at 7/10 to 39.06T. I'll just forget getting those last 3.
It's still quite entertaining. Time and some monies ;) well spent. Please keep making games.
Thank you, glad you had fun!