Rarely though: Sometimes, if the battle was longer then 50 turns, I would have won.
Sugestion concluded: Please, make the battle last longer then 50 turns, and put the automatic defeat only if the battle actually got stuck.
Also possible: Make an auto option, which would make the battle either a win or lose when u click on it. This will save time for us and will end the same as it normally would. This could ruin the game, so the first option would seem best.
Why doesn't protect work against flurry.. My card was protected 2, The opponent had flurry 2 with 2 base dammage, and my card got 2 dammage every flury hit.
You have a 90% chance there is no 5wb in any of the crates. Then you have another 90%, that when theres 5wb in a crate, u miss it. So what are the odds of getting it?
The Barracus NPC commander is actually Atlas with allot of bonusses. Seems unfair. (Mission 83).
I think there should be some better commanders available, atleast in the gold pack.