It would be cool if you found a way to keep performance at the same level, because when I play for more than 5 minutes with 300+ humans it becomes slower and slower... having to refresh every now and then is a little annoying.
Advice: until it is patched, it is better to keep Life at 10 because it makes the humans last for a very short time and you can just spam them for about 400 humans at the same time.
Very good game, the concept is really hooking!
got the badge on the first try that I knew how to play (third... lol) and died right after. Phew :P
Awesome game, so simple, so well done. In those games, everything is in the details, and you've nailed it perfect.
Here's a tip to easily win games at hard: get the ball in their zone, just by the goalie, and kick it on the wall next to the goalie to make him get out of the net; then, quick pass in front of the net and knock it in. Got me a 6-0 in semifinals and 5-0 in finals scoring four in the second half, on hard.
Wasn't there a game, Sky something, on the SNES? Looks a lot like at least one level of that game. Haven't played in years though, and played only twice.
I found out how being alone and fighting two monsters at a time was useful compared to fighting with your pet against one monster at a time. Kinda weird that it's easier to fight 1 vs 2 than 2 vs 1, don't you think?
We don't rate it low because we think it's impossible, we rate it low because we clearly see it's not at all and that's the most awful waste of everything you can think about that Man has ever encountered. I believe it is a better reason, and that it doesn't make us noobs.
Well, the first thing you need to know when making a game is: be perfectionist. I don't get why people accept letting "You are win" in their games. I simply don't get it, this spirit of "it's ok, doesn't look too bad". No! If you can do it well, why not? Put effort in your games, if you had put some, it would have looked much more playable. Because I barely made it to the end of the first fight.