balkaroth's Comments

Game comments and reviews

Endless Expansion

Apr. 09, 2020

3

skitszo, place a level 1 glass blowing workshop, next to it place a level 4 sand quarry, now set a level 4 windmill and a level 7 windmill adjacent to create a square with the 4 total buildings. Connect the glass blowing workshop to a warehouse and you have created a basic complex factory that produces 1 glass per tick.

Endless Expansion

Jul. 05, 2018

-1

almost everyone on the list has used a cheat to increase their score. It used to be a simple math formula to identify who cheated. One tick =1 second starting from Dec 2015.

Endless Expansion

May. 24, 2018

0

Upgrades get slow when you plateau and expansion is non existent but you do whatever you like.

Endless Expansion

Jan. 20, 2018

4

I recommend not using reservoirs, they just waste resources. You can make glass in many ways, I use either 8 or 16 sand quarries connected to a glass plant. Power each quarry and plant with a windmill. Some find it easier to create a few higher level sand quarries and only one or two glass plants as its easier to manage upgrade wise.

Endless Expansion

Oct. 14, 2017

0

BTW If you build efficient balanced complexes, they will not require accumulators or reservoirs. That saves you glass and steel.

Endless Expansion

Oct. 14, 2017

0

for zorgzong-Storage buildings are the answer for basic resources, like steel. You may connect islands using fluid pipes and cables typically while collecting water and oil to make concrete, plastic and fiberglass.

Endless Expansion

Feb. 27, 2017

2

Make concrete without accumulator http://prntscr.com/ee887v

Endless Expansion

Feb. 24, 2017

1

Using accumulators and reservoirs are generally wasted resources. You don't actually need either of them, only the basic storage. The help screen explains complex builds which you will require for efficient layout. Test many complex configurations to see what styles you prefer.

Endless Expansion

Jan. 20, 2017

7

Make sure your browser history is not set to delete every time it closes. The game is stored in your history. You may also manually save the game file also in a notepad or word type document.

Endless Expansion

Dec. 30, 2016

4

DankAlot, here's a way to use emitters. http://prntscr.com/dptx3l

Endless Expansion

Jul. 12, 2016

-1

for RyanR70, simplified plastic complex, http://prntscr.com/bs7yye

Endless Expansion

Jun. 16, 2016

1

You must have "clear browser history on exit" checked in internet options. This game saves on your system, not Kongs. You can manually save and load a game in options as well.

Endless Expansion

Jun. 14, 2016

0

I personally dont use any coal burners. They cost 4 resources to produce one energy with an infinite upkeep cost of coal. I do use solar which is basically twice as inefficient initial cost but no upkeep cost. Really the only thing that matters is that you enjoy your method of play.

Endless Expansion

Jun. 14, 2016

0

You can build balanced complexes or individual structures, your choice of style. The advantage of complex building is each supply/energy/output becomes independent on your map. The disadvantage is that you must upgrade every complex building together to maintain efficiency and balance. If done correctly you should never require an accumulator or reservoir anywhere on your map. If you would like an example I can post a link.

Endless Expansion

Jun. 13, 2016

-1

http://prntscr.com/bg2crx Simplified concrete plant and energy emitter over water

Endless Expansion

Jun. 13, 2016

-1

Energy Emitter will span over short sections of water, 8 tiles or less

Endless Expansion

Jun. 13, 2016

-1

This is one way to do concrete http://prntscr.com/bg2557

Endless Expansion

Jan. 22, 2016

2

@toxik56, my suspicion is that there is only partial demand for the sand at a connected factory complex thus only producing the demand amount. Increase the factory demand to balance the supply.

Endless Expansion

Jan. 19, 2016

1

Is an efficiency penalty possibly for distance between resource and factory? That would benefit exploring different complexes rather than checkerboard roads/cables with grouped resources. Great Game Volch

Endless Expansion

Dec. 31, 2015

0

6chan you need storage, accumulator/cable and reservoir/fluid cable to concrete plant