knights are not well made i believe... the cooldown is too long and sometimes enemies can strom to the goal before they can be deployed, and after they are unsummoned you run the risk of insta loosing because they summoning colldown is not up yet. It would be better if the game started with them able to be immediately summoned and having a cooldown equal to their lifetime. its not like i would throw them all into battle without keeping some healed reserves anyway
I would like to suggest the addition of a map feauture where the player chooses the place he wants to fight( garden caves forest etc.) and the level slider will only make the enemies more difficult. More difficult enemies would have better drop rates for items specific to their respective areas. For example if you are fighting in the caves you can get more enemies that drop coal more frequently and if you are fighting in the forest you get enemies that drop more wood.
Just a small missclick and for one whole hour the earth was bombarding itself with missiles capable of one-shotting the moon. Then the coordinates were corrected and not even a scratch!
After 1 hour of playing, at the end of a wave, the game went nuts and started sending everything twice. Even the bosses. it was still a fun game though.
Hmm, someone else seemed to have run into this bug a few hours ago. But I think with my latest patch (that fixed the World 3 issues) it should fix this. Basically, when an error occurs in flash sometimes the end-user doesn't even notice, though it consistently breaks down other elements in the game. So you may have ran into the World 3 error but didn't notice and as you played on and on, more elements in the game were breaking. In your case, it was spawning bosses and other things twice. Apologies you had to run into this, but glad you still were able to have a fun time with the game!
Hmm, someone else seemed to have run into this bug a few hours ago. But I think with my latest patch (that fixed the World 3 issues) it should fix this. Basically, when an error occurs in flash sometimes the end-user doesn't even notice, though it consistently breaks down other elements in the game. So you may have ran into the World 3 error but didn't notice and as you played on and on, more elements in the game were breaking. In your case, it was spawning bosses and other things twice. Apologies you had to run into this, but glad you still were able to have a fun time with the game!