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BartJ385's Comments

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Run Elephant Run

Play Run Elephant Run

Sep. 19, 2009

Rating: 0

music, what music, there was no music, only a drummachine

Toss the Turtle

Play Toss the Turtle

Sep. 13, 2009

Rating: 0

got to 2,8m without the 5hour bonus, screw them, now I will just open the window in the background and wait, even though I think that 5hour bonus is stupid.

Canabalt

Play Canabalt

Sep. 10, 2009

Rating: 0

This game is not just about luck, but there are too many can't-win-situations.

Toss the Turtle

Play Toss the Turtle

Sep. 10, 2009

Rating: 0

1/5 - I may be back when they add badges, but otherwise, boring game

Monsters' Den: Book of Dread

Play Monsters' Den: Book of Dread

Sep. 10, 2009

Rating: 0

@ pcjwss - maybe I got you wrong, but if you are saying that you cannot skip a fearsower, then you are wrong. You can use 9 levels, 10, 12, 15 ... whatever. @ everyone - does anyone know if there is any special reward/bonus when you manage to do it on level 9?

Monsters' Den: Book of Dread

Play Monsters' Den: Book of Dread

Sep. 07, 2009

Rating: 0

Survival really is a piece of cake. Just make sure you have one slow character (warrior), and let him always kill the last monster in each wave so that your other fighters get three attacks on the new wave before they can even blink.

Monsters' Den: Book of Dread

Play Monsters' Den: Book of Dread

Sep. 07, 2009

Rating: 0

Tip for survival mode - if you go shopping and can't find what you want, leave the game and start again; the shop will have other items then.

Monsters' Den: Book of Dread

Play Monsters' Den: Book of Dread

Sep. 06, 2009

Rating: 0

Well, all in all I like this game. It is just as dumb as WoW, but does not eat up so much time.

Monsters' Den: Book of Dread

Play Monsters' Den: Book of Dread

Sep. 06, 2009

Rating: 0

hmmm ... so those guys who say they had them for up to 20 levels are just lying?

Monsters' Den: Book of Dread

Play Monsters' Den: Book of Dread

Sep. 06, 2009

Rating: 0

can anyone please tell me whether this was coincidence? I had an ally three times so far. Each time I did not heal him in battle (because he was at max health) he left/died after the battle. So is there a connection, or was that sheer coincidence?

Run

Play Run

Aug. 29, 2009

Rating: 0

feels more like work than like playing a game

Monsters' Den: Book of Dread

Play Monsters' Den: Book of Dread

Aug. 28, 2009

Rating: 0

First question - Does it make any difference how soon I fight the dreadfather? Any advantage if I manage to fight him on level 9 already? Second question - Is there anything you can do to keep the Guest Fighter as long as possible, or is it sheer coincidence when he leaves?

Zilch

Play Zilch

Aug. 21, 2009

Rating: 0

Great, 10 awards that no one will ever earn: "consecutive zilch-free games" - good joke.

Zilch

Play Zilch

Aug. 21, 2009

Rating: 0

the CPU players are ok, but the reckless player needs improvement. With one die left and 900 points, he will bank; but with one die left and 400 points after two zilchs he will roll - that makes no sense.

Monsters' Den: Book of Dread

Play Monsters' Den: Book of Dread

Aug. 19, 2009

Rating: 0

@ Entlee - what you describe is not 'keeping up' but 'catching up' - I only played up to lvl 50, then the freak accident occurred and my team got killed (I could have fled, but I wanted to see if I could make it ;P). So I don't know about lvls 100+, but between 15 and 50 my team was never in any real danger (I play the 281% version). So if you want to keep it really hard, reduce the insta-kill-percentages.

Monsters' Den: Book of Dread

Play Monsters' Den: Book of Dread

Aug. 18, 2009

Rating: 0

What the ... I finally found a guest fighter 'Hamish the Adventurer', and in the first fight he was at full health, and the enemies were killed before dealing a single blow to anyone. But then I got the message "he succumbed". What did I do wrong? He was at full health, should I have put a healing spell on him anyways?

Monsters' Den: Book of Dread

Play Monsters' Den: Book of Dread

Aug. 18, 2009

Rating: 0

I don't understand how this is a good game. The first levels are very hard, but once you made it past level 10 you can only lose by some freak accident. The only thing that separates you from level 100 then is sheer time. - If you want to make this a good game, make sure that the monsters can keep up with the heroes in higher levels, and give us follow-up tasks. What is so hard about putting a boss in every 10th level or so?

Monsters' Den: Book of Dread

Play Monsters' Den: Book of Dread

Aug. 17, 2009

Rating: -1

WoW is good but has too much crap ... like reputation grinding, idiotic. And not enough fun stuff.

Monsters' Den: Book of Dread

Play Monsters' Den: Book of Dread

Aug. 14, 2009

Rating: 0

Since he can't really tank, I found the warrior pretty useless. My team is Thief, Cleric, Ranger and obv Mage. - Another thing that needs to be changed: hand out the Emporium's badge for free, but pay less for used items (20% instead of 33%).

Monsters' Den: Book of Dread

Play Monsters' Den: Book of Dread

Aug. 13, 2009

Rating: 0

Guest Fighter? How do you get those?

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