got to 2,8m without the 5hour bonus, screw them, now I will just open the window in the background and wait, even though I think that 5hour bonus is stupid.
@ pcjwss - maybe I got you wrong, but if you are saying that you cannot skip a fearsower, then you are wrong. You can use 9 levels, 10, 12, 15 ... whatever. @ everyone - does anyone know if there is any special reward/bonus when you manage to do it on level 9?
Survival really is a piece of cake. Just make sure you have one slow character (warrior), and let him always kill the last monster in each wave so that your other fighters get three attacks on the new wave before they can even blink.
can anyone please tell me whether this was coincidence? I had an ally three times so far. Each time I did not heal him in battle (because he was at max health) he left/died after the battle. So is there a connection, or was that sheer coincidence?
First question - Does it make any difference how soon I fight the dreadfather? Any advantage if I manage to fight him on level 9 already? Second question - Is there anything you can do to keep the Guest Fighter as long as possible, or is it sheer coincidence when he leaves?
the CPU players are ok, but the reckless player needs improvement. With one die left and 900 points, he will bank; but with one die left and 400 points after two zilchs he will roll - that makes no sense.
@ Entlee - what you describe is not 'keeping up' but 'catching up' - I only played up to lvl 50, then the freak accident occurred and my team got killed (I could have fled, but I wanted to see if I could make it ;P). So I don't know about lvls 100+, but between 15 and 50 my team was never in any real danger (I play the 281% version). So if you want to keep it really hard, reduce the insta-kill-percentages.
What the ... I finally found a guest fighter 'Hamish the Adventurer', and in the first fight he was at full health, and the enemies were killed before dealing a single blow to anyone. But then I got the message "he succumbed". What did I do wrong? He was at full health, should I have put a healing spell on him anyways?
I don't understand how this is a good game. The first levels are very hard, but once you made it past level 10 you can only lose by some freak accident. The only thing that separates you from level 100 then is sheer time. - If you want to make this a good game, make sure that the monsters can keep up with the heroes in higher levels, and give us follow-up tasks. What is so hard about putting a boss in every 10th level or so?
Since he can't really tank, I found the warrior pretty useless. My team is Thief, Cleric, Ranger and obv Mage. - Another thing that needs to be changed: hand out the Emporium's badge for free, but pay less for used items (20% instead of 33%).