Is sending all the creeps out at once the only way to get Expert?
Because thats the only way i have been able to get it on the lower levels.. but that method is no longer working....
Do bombs increase the score or maybe different towers?... because i'm usually just a few points off.. I use the "Send Now" often usually about 100 p.. but still not enough points.. Do the different speeds matter?
I noticed changing one thing can have unpredictable results .. Like in one stage there was a diamond separating two gaps.. I built two bridges.. Had to add a support beam to the left one because once the safe moved over it.. It would collapse.. When I did that.. He could no longer push the safe up the right one.. Which I hadn’t touched…
This game would be really good if it had a campaign mode…. 5/5.. though I would like to see more content its nice to see something so different than your typical tower defense game..
I like the character designs and the story seems like it may be interesting.. So far kind of reminds me of Faust in a way… But unfortunately I cant get past the lag in the second level so I will never know how great or bad the plot is.. The graphics are awesome I hope there is some way the lag problem can be taken care of with out sacrificing to much.. But yeah its bad,….. the waiting, I cant take it anymore… 2/5
I like the game it just needs to be balanced out better… I understand that the 1 damage is a miss supposedly.. But if you miss 90% of the time even from the back or flank perhaps you have no business being a soldier… the special abilities don’t seem to do much of anything except for the generals spells.. The fireball spell for example can kill many units instantly while the Attack mastery or infantry charge will bring the 1 damage up to an 8 if your lucky… Since the game is so unbalanced and you can lose a high level unit in one hit… or during one of the computers constant double turns.. Maybe a resurrection option could be added to the management screen after you complete the level..
The archers vs. terrain should be tweaked a bit.. I understand the range being less in the woods but you can shoot through some trees and bushes right so maybe if nothing else make their range 2 in the wooded areas.
The plains to mountains should be 1 the mountains to plains should be +1, the mountains to mountains should be regarded as being on level ground an suffer no range penalty, or bonus.
You can move then attack but you cant attack then move… which is very frustrating to me.. You also cant reposition your unit after attacking so his back isn’t facing the enemy like a retard… I don’t understand why you can shoot through your own units but you cant seem to move through them… which is really annoying especially if your trying to defend a weakened unit.
The AI there needs to be some… Most of the units just sit there entrenching themselves while I pick them off one by one.. Most the time they don’t even bother turning around while I attack the from the rear..
So yeah good game just really uneven fix it and it will be a very fun game instead of an annoying game of random losses…
I like this game but I cant complete Area eleven the automatic wave stops working around wave ten or eleven. Wave button gets stuck on wait around wave fifteen to twenty three… I have tried three separate times twice on hard and once more on normal.. During each attempt I was using the fast forward… I don’t know if that makes a difference or if anyone else has had this problem..
I don’t know if its just me or what but area 11 froze on the twentieth something wave.. Just stuck on waiting for about twenty minutes… before that happened the automatic wave function stopped working.. So I had to manually click on next wave soon after even that stopped working.. I don’t know I was winning so perhaps I scared the computer…