sanctify is broken, no heal on ally or enemy mobs. have not tried to use it when i need health yet then that is what heal is for :D unless the points gained are better than heal then idk why its even provided as a spell xD
Should be able to switch weapon load-out during battle... still takes a turn yet can improve tactics on if want to spread shot or etc skills against zombie horde
lvl 15 is impossible, no checkpoint so have to be PERFECT with everything... right down to not spending too much time with a section then end up getting trapped between a falling grey that you happen to misclick. Otherwise 3/5 for innovative skill set, 4/5 if you would not make lava rise in a speedrun setting that is hardly needed
4/5... battle tactics are more trial/error as you can never expect what the opponent AI will do, however do suggest that for the first calm realm pass, to get the decoy, ghost, and mines... this way you can get perfect on your OWN terms. ++ if you agree with this strategy :D
anyone have a full outline of what each secondary mission for has mission rewards?... so far just been rushing gold and only getting maybe 35k per 5mins of play (snow giant, p-bot, ally of justice) oh snap, it's greg! takes far too long to defeat him in an effective timely manner to be worth it... then there is femme fatale which idk what the reward is for it so just re-run previously stated missions.
worst turning angle evar!!! super slow downed and barely makes a 90^o turn without hitting a wall with a early approach... ive yet to decide if the controls would be alot better with just WASD then mouse cursor, this way the mouse location does not effect the exact direction you want the missle to go 2/5
Ok so the editor option needs to have maximum of allowed items, after countless gods of pain npcs in the room it just freezes entire game with fps under 4, btw pain score maxes out at 99999 so exp gains are subject to cap per retry
lol lvl 21 is so funny... its rather odd as idk if the same placement of blocks/boost arrows will affect it to get to the goal or not. Anyways, can be done with 1 2 star block, and 2 Up boost arrows 5/5 for its gameplay that i have yet to see from any other puzzlers :D
for those that say the enemies are too strong, try to get the pre-emptive strike on the enemy... that is stay out of there movement/firing range then unleash hell on them on your turn
not bad once you get to final zone, otherwise... yes the upgrade system is rather strait-forward no 'skills' to speak of as a true-rpg will give ya, perhaps instead of one *type* of weapon provide a variety to pick with different strengths/weeknesses