why is it that can only combine for a 4-5 by having it a certain line? why not 4 in a row while in a square? or a 5 in a row with 3 and 2 next to one another? Sorry can not illustrate the exact layout needed to have above criteria met to make items appear
After trying the 2? different win scenarios, the research cure for zombieism is the easiest... however might take the longest time to get enough research done as need a minimum of 100~ days to finish the previous ones. And this means need to get 3 research facilities and hold on to atleast one of them after starting the cure... do not need to have them all in control while in the process of researching a cure, just need to start it. Or there is the evil portal, need to expand territory to reclaim it then station 15 (varies?) for 10 days without it falling into overrun status (yet to confirm this) or i guess there is the city hall which is the same as the evil portal in need to reclaim it and i suppose stockpile leaders to ive yet to complete this objective...
Ok after getting 'The Perfect Trio' achievement, i must admit that the best setup for weapons/armor is 3/3, 1/3, 1/1 as they complement each other really nicely... perhaps it could be 1/3 for arch wizard, however you run the risk of losing guards with not having healing. also i tried 3/3 (2/3) for cavalier and the lance has the best damage potential... and with Charge, is able to rush archers and boss spawners with little to no damage if do not have any guards. Still it does get rather repetative... 3/5
Simply grind first level for best items that are not in shop... afterwhich game is too easy with nothing more that puzzling to get more items, overall 2/5 as the concept has weak merit for entertainment
Manual mode is a curse... have to move opposite direction to have aim track properly, and with the speed of the rate of fire have to evade. So i was rather entertained by the lack of hp even though its like david vs golith scenario :D
WOW... so amazing to overthink it... all coins and 7.9 complete, sure it seemed too difficult however did not look at that side to move combiner and just split to get the 2 coins right by the 1 lazer...
forgot to mention that the secondary will deal with advanced cloaking tanks, did not encounter any before fighting boss. With as many new weapons and abilities added, BT3 could be put up for multi-player pvp... or even as far to making it a rts with more scope on base management with timed waves of enemies, and need to make squads of tanks to defend it :D
Best pre-built: Assassin, why? it has EPC (exploding pierce cannon) and 2nd weapon although slow reload, is able to cripple any tank with its homing effect. Was able to defeat the final boss with just crippling it with secondary weapon hit, and evading the weak attacks it would counter with... Otherwise fun game, still think the boss on BT1 was alot more difficult, and less lagg ( 4/5 )