survival... 1 min wave progression? far too quick when you have this many errors with controls, and only one resource spot makes it impossible to enjoy the strategy with armored crab things decimating your units with little effort
Lvl 35 final... and the sweet voice is from a machine that is outfitted with pincher claws, sawblades, and is dressed up with red eyeliner for eyes... yikes, talk about a blind date xD
while the base does nothing more than give a round score of pts, could it improve the hp regen perhaps? Now ofcourse this means that to capture a base you would have to leave it and find a hostile one... yet if there is a constant guard at it they will have a slight advantage. along with this hp regen, if there is no enemy within a sizeable distance ring the effect is deactivated till the enemy ship is destroyed or quits... 3/5 yet it needs a better structured conflict scenario.
its rather odd that you are printing money with printer, yet getting in return coins... who owns the printer? YOU do, and printing coins it should be alot easier to make a roll of small circles containing 100k per roll
Tutorial is a must to show a example of what is being described.... as for the text is tough to sort through with no bullets of topic on each scenario. Its fun to just fool around with the tools, yet once you try to finite the exacting motion takes understanding on each value.