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bdeimen's Comments

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Amberial: Nebulosa Realms

Play Amberial: Nebulosa Realms

Mar. 29, 2008

Rating: 0

also, on asteroid hop on the far right side it is possible to bounce off the edge and fall forever without dying

Amberial: Nebulosa Realms

Play Amberial: Nebulosa Realms

Mar. 29, 2008

Rating: 0

found a glitch, if you get an ace finish and then die, when you hit restart to do the regular finish the failure box i there in the way

Pieces

Play Pieces

Mar. 27, 2008

Rating: 0

don't force the user to make movement decisions while changing screens, it can be very frustrating

Black and White

Play Black and White

Mar. 20, 2008

Rating: 0

same comment as everyone else, collision detection

Spacerocks

Play Spacerocks

Mar. 20, 2008

Rating: 0

collision detection is incorrect, or at the very least buggy

Genghis Khan

Play Genghis Khan

Feb. 28, 2008

Rating: 0

why is the character on the mission win flag a japanese E?

Portal: The Flash Version

Play Portal: The Flash Version

Feb. 21, 2008

Rating: 0

yeah, i've gone through the exit door and come out the entrance before

Portal: The Flash Version

Play Portal: The Flash Version

Feb. 21, 2008

Rating: 0

39 glitches as well, but for different reasons, not sure why

Portal: The Flash Version

Play Portal: The Flash Version

Feb. 21, 2008

Rating: 0

level 38 glitches repeatedly for me at the same spot. when i try to take the blocks out of the area in the middle with the button at least one if not both of them go back to the beginning

Monsters' Den

Play Monsters' Den

Jan. 17, 2008

Rating: 0

rawr, played all the way through and didn't get the badges or points

Electricman2HS

Play Electricman2HS

Jan. 10, 2008

Rating: 0

little too easy :( beat it on pro no problem

MAD: Mutually Assured Destruction

Play MAD: Mutually Assured Destruction

Dec. 14, 2007

Rating: 0

i think the accuracy works that way because he didn't use a boolean variable, it wasn't hit: yes or no, it was tallied for each shot, so if you got multiple hits with a single shot regularly then you could have higher than 100% accuracy

Headless Havoc

Play Headless Havoc

Oct. 31, 2007

Rating: 0

I agree, Kongregate does need the ability to full screen or something, it would help me to be able to tell exactly where i am relative to stuff, especially on games like this

Dark Cut 2

Play Dark Cut 2

Oct. 24, 2007

Rating: 0

good game, if it weren't for the glitches i would have given you a 5/5

Max Mesiria Chp2 RPG

Play Max Mesiria Chp2 RPG

Oct. 17, 2007

Rating: 0

decent, but the interface is lacking, forcing your user to switch back and forth between mouse and keyboard is annoying either it needs mouse movement or better tabbing order for buttons

Headless Havoc

Play Headless Havoc

Oct. 17, 2007

Rating: 0

pretty good graphical style, but it could use some variation in the villagers, and maybe some blood. I personally liked the pov and control system.

StormWinds

Play StormWinds

Oct. 16, 2007

Rating: 0

yeah, needs stats for guns, damage, speed, xp, that kind of thing, even if it's just on mouse over it would help

Manifold

Play Manifold

Sep. 30, 2007

Rating: 0

awesome, but way too short, need more!!! :P

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