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Apr. 04, 2010
Actually none4u, the evolutionary algorithm used is most surely considered artificial intelligence, it's just that you don't consider it guided. Given an infinite time, this will find the best solution possible for the set of nodes, bones and muscles given. I do feel however that the testing phase should be a bit more random, sometimes it stays for many generations without any change.
Sep. 12, 2009
Sometimes a unit get's stuck in the background and you can't kill it... Has anyone else got this problem?
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