So - got all the acheivements - 715/695. Strategy to taking out Kel'thuzad is 2 tanks, 2 DPS, and 5 healers. It was pretty close on a number of occasions with HP - so maybe 2,1,6 might be more stable. I didn't come close to raging or enraging at the end.
Used a mage - key abilities are mana shield, presence of mind, scorch, pyroblast and frost nova.
A lot of your DPS comes from scorch and pyroblast. The other 3 take a lot of pressure of your healers.
Raid mechanics are screwy - particularly the enrage timer. I have been running 4 tanks, 5 healers and myself (Mage). It is the most stable configuration and I have not come close to hitting the enrage timer.
Can we adjust the priority of our abilities? They seem to go off in random order - sometimes a different order would be the difference between life and death.
Let me strengthen that. I'm pretty sure Hungfaren is bugged. My pyroblast does half damage, and Frost Nova doesn't cast at all. Is this a feature or a bug?
Does Hungfaren in Coifang have some sort of resistance? My pyroblast seems to only do 50% damage to him. It should be doing 1731 * 350% * 1.25 with the occassional crit. It should do 7531 when it doesn't crit, but it's doing half that.
The Exp / Sec statistic does seems to be overstated by 10x, unless I misunderstand it's intention. I'm getting about 0.07% per kill, and am getting roughly 6 kills per minute. It is showing me with 0.07% per second, where it should be roughly 1/10 of that.
I am temporarily reducing my rating from 5 stars to 3 stars until the 61+ cloth armor crafting is fixed. Given the fact that I remained in zones past the time it was ideal to do so for exp purposes, solely for the purpose of raising my armor crafting skill. Also, given that armor crafting really only becomes worthwhile at level 62. Reaching this point and not being able to craft epic armor has reduced my enjoyment of this game. While this is still a good game, I cannot give it 5 stars with this frustration.
Once this bug is fixed, I will re-evaluate.
Also - I would suggest updating the AI for pyroblast. It seems like it does not cast if most of the damage would be wasted. I think this should be updated to always cast when under 25% health. There are many times I die because the spell does not cast - this seems out of place.
Nice job! Not sure why its 715/695 lol, will check.