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Game comments and reviews
Aug. 11, 2013
Amazing detail work, love the concept. Plot could have used a bit of work though, 4/5.
Jul. 08, 2013
I found it fun up until about 1937, then it just got extremely tedious. Every time a fast plane rear-ended a slow plane on the runway, I wanted to throw up my hands and quit. Eventually I did!
Jun. 20, 2013
An enjoyable short game! Well done.
Dec. 12, 2011
Love the Sim Tower revival. That said, it needs more nuance, like making proximity to other room types and traffic patterns matter, including stairs, etc. Also, elevators.
Oct. 23, 2009
Great artwork, but a little too easy as these sorts of games go.
Oct. 01, 2009
It's fun, but a bit too repetitive. 3/5
Sep. 28, 2009
Good game, I give it a 4/5. Could have been a 5, but for a few things. Enemies hanging out outside your viewing area for one. Also, the levels don't seem balanced, particularly the end. Only way to beat it is to loose a bunch until you can upgrade a ton.
Sep. 26, 2009
Things move so fast that worrying about fine control (like the wasd keys or trying to avoid obstacles with the gun) is pointless. Also, why is there a ceiling beyond which you can't see what happens? 2/5
Sep. 09, 2009
4/5. Could be a 5/5 if it got refined and polished a bit more.
Has potential. 2/5
Sep. 07, 2009
I wish the ending was a little more novel and customized, after all that clicking. The tiny, generic, non-randomized page is very unfulfilling.
Jul. 14, 2009
Game freezes a lot for me, just randomly during play.
May. 27, 2009
The fact that they can drive through their own barricades is kinda dumb.
Apr. 24, 2009
Pretty, but lacks depth. Just run around and mash the same button over and over until things die. Needs weapons and moves and skills and whatnot.
Mar. 23, 2009
Neat idea, good graphics, but the game play suffers. Like selecting a group and clicking to attack a target seems to result in only the first unit of the group getting close enough to attack, while the rest stand in line behind it. 2/5 as it is now, but it has potential.
Mar. 12, 2009
Concept works, but the game lacks something. Too repetitive, doesn't seem like there's anything to work toward.
I'm feeling so... soothed... must go take... nap now. 5/5
Neat idea. I got frustrated and tired of it on level 14 and quit though. 4/5
Mar. 05, 2009
Nice little story mode, came together well. Puzzles were fun. :) 5/5
Mar. 03, 2009
Yeah, level 14 is way harder than level 15. Took me thirty minutes to do 14, not even ten to do 15. Fun game though!
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