I usually love jtmb02 games, but boys, this one really sucks. Nothing against the dev, who has found an hunouristic variant of other games of his, but it's a game you just give it a try then leave it aside. To put it in a quest means that this quest will be abandoned by many too many. + if you agree
I loved the first one, I'm loving this one more. Need the hard/impossible badge for all achievements/all golden leafs + if you want the badge.... and boys, it should be easy EVERY GAME NEED A MUTE BUTTON BEFORE EV'THING ELSE, word of a dev :)
Mmmmmhhhh, I've logged more than 30h at the moment, I have 73 boards and it is reported to be 1.300.000DPS, it's a shame that my cash grows less than 300.000DPS ... How am I supposed to get to 95billion needed for mysterious seed ?
BAd game 1/5. plain bad graphic, really bad gameplay, stupid story, boring and repetitive fights. You just grind the graveyard first, then you fight, get some gold, maximize the llama, win the racesm buy all, fight till the boss. Then over, then over again, 5 times? and you MUST wait that silly transition travels, OMG WTF. lame is a compliment. sorry for the dev, this is MHO
Great, really great: 5/5. I made both hard badges, I misse just "brilliant free coast" in game badge.I would have loved a three state speed: normal, fast, super fast for when you have built up and just need to wait the waves to burn :)
Great, great, best interface ever, my really great appreciation compliments to the develper. Thanks for a really playable game (some instructions on sacrificing and extended inventory before starting should be fine though). Obviously 5/5
Boy, I installed a new virtual machine just to play this game, because latest flash is not for Linux. I'm happy there's plenty of people loving it, I'm not. Counterintuitive interface, poor gameplay, not original idea, but worst of all: necessity to be connected somewhere to ... I did not even understood why. 1/5
"lives system kind of unforgiving"? No, it's just stupid. Maybe if I have n balls from start and I lose'em along the way, maybe if there were not silly "?" buckets, most of all not if in the last level I have only two lives for no whatsoever reason and there are two new components I have never seen before (well, sort of sprayer once). 1/5 only because I cannot rate 0/5. And I loved the previous ones.
This game could be fun, but I spend most of my time looking at the clock, even at fastest rate, waiting for evolution points. This is pandemic "2", so you should have known. Need a faster than faster button or some stuff like that, otherwise becomes annoying way too fast :)
Great, realy great game. I enjoyed a lot CS I and I like CS II even more, just a suggestion: after some hundred of battles, Victory!!! scene is getting really annoying, why not just skip it on click?
Then, another couple of little itches:
- money is virtualy useless, please make possible to buy (even at huge costs) metal scraps or emeralds or stuff that can be used for real
- upgrading SP is far too many clicks away, at least bring me immediately to the right pattern as soon as I click on SP: there's just one possible, why must I click it?
Thanks for the great effort
Great, realy great game. I enjoyed a lot CS I and I like CS II even more, just a suggestion: after some hundred of battles, Victory!!! scene is getting really annoying, why not just skip it on click?
The game could be fun, but needs some tuning:
- what does the coloured bar below level|$$|health stands for? It does not match with health
- if I buy full health restore in RAM store and I go back to the arena, my health is not restored at all (same for partial health restoring)
- ok for the "Locked" mechanism but I have only two attacks until level 80? Are you kidding me? It means I upgrade my best attack and then I have to play at least a dozen of dummy match against my nearest opponent? It is just too boring
3/5 for the idea, maybe I should do something like that for my students, but by now it is just a group of lessons: the game is totally lacking and the students won't stick with this
Keep on rocking
2/5: this game is just too simple to figure out and too difficult to get it done because you have to be pixel perfect with a mouse and a game somewhat lagging at times
Really nice until level 23, then it suddendly becomes a platform game. If you add some kind of lagging and the problems with the corners,. turns out to be disappointing. It's a shame for it was a rellay great and fun idea. 3/5