This has the fundamental flaw that all CCG's share- Its more or less based on luck. Although smart desicions can sometimes sway a close game, more often than not one player will just have thier decks in a better order. For example; On one second game of a campain, I managed to advance 2 ranks to Mob boss on the first try, but then on the third match, Mob boss against Mobster, he level three CPU won repededly. Go figure.
A suprisingly good game- I was expecting the usual unfinished crap. You might want to conside changing the game icon from the monkey (Great reference though) to something more 8 ball related. Otherwise, pretty great!
Unfortunately this game has demonstrated how things can go wrong with the Level Sharing system- the number of poorly made, mispelled, sometimes even unfinished and quite frankly noobish levels that flood the custom level catalog is depressing. The heaps of "none can beat this" crap really eclipses the few genuinely good user created levels. A shame.
This is a great old game; A truely original idea executed pretty damn well. I think we could use a lot more of thi and a lot less bloody Spot The Difference games