The lag and resource hogging is off the charts!
Howvever, the game looks and plays fantastic.
It's unfortunate that the energy system and microtransactions are going to kill the game nearly instantly. Good luck though lol
Why do enemies get stronger with each playthrough? It basically means you'll never be able to pass Stage 4 except by sheer luck, every time! *Sigh* -_-
Two criticisms. First, there is way too much lag between hit animation and hit confirmation. Second, there seems to be a spatial problem where you are unable to move to the place you click on despite there being nothing in your actual path (for exmaple, you are blocked by enemies but the path you are on is not that narrow and you should be able to escape). This same problem seems to affect not being able to pick up dropped loot.
There are some pathfinding issues that are being deal with as we speak. Keep an eye on future builds for this to be solved. As for framerate... wondering if this is simply a network connection (lag) issue? Are you in some far-flung part of the world?
The game looks really promising! I love the art style, including the music. It's like a Diablo spin-off with a heavy oriental element to it. I also like the class diversity - there are only 3 simple choices which don't seem to overlap much. I sincerely hope that the final game feels more fleshed out and less grindy.
Thank you, glad to know you like the game