Search for your favorite games...
Game comments and reviews
Oct. 06, 2013
Not sure if this is a bug or intended, but the 500 pt. multiplayer matches aren't giving out any prize money.
Aug. 28, 2012
This game appears to be like many other toge game productions, such as the necronator series, except this time the setting is an alternate world war period. overall, I like it, even without premium content.
Dec. 11, 2010
Absolutely brilliant. Love this game, dude, absolutely love it.
Dec. 09, 2010
This game had such potential, I'm just extremely disappointed. I used to play it when the game first came to the site, and then i started playing it again because i hadn't finished the campaign; now I know why i never did. Scenario 2 saw both of my spearman units getting wiped in one shot at full health in one turn due to random damage. That's just absurd.
Jan. 27, 2010
Excellent game, absolutely love it. Just a bit repetitive. 4/5.
Jan. 16, 2010
I've seen this style of game before, but this contains original innovations on it, like different building types, the inclusion of spells, upgrades, and game modes like mummy survival. i was going to give 4/5, but i say 5/5 because the game remains interesting and challenging after i have completed all but 5 of the maps in vanilla normal mode
Jan. 14, 2010
wtf was that. mad hatter being a serial killer.... ok.... oh no, the rabbit killed alice! WE FOUND THAT OUT LAST GAME. christ. and short as hell. the only part mildly interesting was the damn monster-cat-thingy through the small hole in the wall.
Sep. 19, 2009
ummm... lrn2maek tower defence? seriously, i don't know how to begin. there's quite frankly nothing RIGHT about this game. there's one tower, which doesn't hit half the time, doesn't fire fast enough to kill all the enemies, and you can't control. There's no real interactive strategy, just plop down your big red block and then find another game to play. I would compare this game to a dump i took this morning, but that piece of crap had more depth than this piece of crap.
Sep. 16, 2009
Alright, changed up my tactics, and i gotta say, the concept really does change how you play the game. 4/5.
wtf? Ok, they bust open the rocks. ok, no problem. they do it right away. ok, odd, but its what i would do if i was a creep. now, all the sudden, they don't have to travel any real length to get to the end of the game, and there's no way to reinforce the walls or rebuild them. I'm going to try again, but if i can't figure out a way to handle it, i'm going to label this a failed concept. A good one, don't get me wrong, but still, a failed one.
Aug. 06, 2009
FINALLY BADGES!!! WOOOHOOO!!!
Aug. 02, 2009
absolute bullshit. clear a state of infection on hard mode, everyone's immunized, shut down ports and borders and everything, everyone around the state is immunized, then 200 random people spawn there and they all get infected on day 39. absolutely ridiculous.
Jul. 22, 2009
meh, badges aren't worth bothering with. its a cool game, that's enough.
Apr. 18, 2009
The strategy guide is useless, fyi. The story, which i thought i had figured out, ended in a 'wtf' moment, making no sense whatsoever. don't put weapons on the front 2 slots, they are extremely vulnerable and will die, so don't waste your money. Fighters are necessary as a distraction for the enemies, so upgrade their hp so they distract for longer, and try to have at least 6 flying around, more is preferable since they aren't bad at handling the smaller enemy ships. Flak turrets are useless, start with 2 lasers and then build missile turrets.
Log in to access your games, badges, and more. Create an account to track your progress, earn badges, and join the community.
Use at least 10 characters with a mix of uppercase, lowercase, & numbers
Please check your email to verify your account. You'll need to verify your email before logging in.