I got all the medals and thought that I would leave a few tips.
Day 1:
Crate + 2 RC Helicopters
Day2:
Ejector Seat (level it up) + 2 Rockets + Gas or propellers for after ejection
Day 3:
Upgrade ejector seat for 3 stages + Pulse Jets
Day 4:
Upgrade ejector + more pulse jets + Last stage = Solar Turbine or Banshee if you don't have it
Day 5: All solar turbines
Day 6: Upgrade everything and win (use a speedifier if you need to)
I died at the first bat room how do I keep playing, I'm on the ground dead and the bats are on my head.
The charge mechanic needs to be based on how far away you move your mouse from your character. You cannot put away an arrow or hold the shot at 1/2 charge.
*SPOILER ALERT*
You have to explore a little more and go to the room below the room filled with bats to get the arrow necessary to progress.
As for the charge mechanic of the bow and arrow, we feel that it is balanced well as is. You should be able to shoot an arrow most of the way across a room, or up onto a high ledge by perfectly calculating and timing your arrow CHARGE, and your arrow ARC.
If you want to be able to shoot an arrow all the way across a room, you'll just have to find a better bow :)
for those of you having trouble with the zero, you have to fold it Right, Right, Right, then left... then it should line up perfectly with the dotted line.
Sometimes you know what the last move is, but you dont know what the first moves are, it would be nice if you could make a fold at the end first, and see how the earlier folds effect it.
I don't understand why a super villain would bother killing evil squid. Where are all of the baby seals and fluffy bunny rabbits! Conquer the earth squid!
The game designer really knows how to upgrade everything in a cool way. Every weapon gets a special ability, cool special tasks in every mission, perks, and not to mention collectibles. well planned out.
The minimap does not help at all, it shows an area only slightly larger than what the screen shows anyways. Maybe consider changing it to show a larger area, or just get rid of it
*SPOILER ALERT* You have to explore a little more and go to the room below the room filled with bats to get the arrow necessary to progress. As for the charge mechanic of the bow and arrow, we feel that it is balanced well as is. You should be able to shoot an arrow most of the way across a room, or up onto a high ledge by perfectly calculating and timing your arrow CHARGE, and your arrow ARC. If you want to be able to shoot an arrow all the way across a room, you'll just have to find a better bow :)