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AdVenture Capitalist

Play AdVenture Capitalist

Jul. 17, 2014

Rating: 3

Still not as fast as it was before. I had no problem getting into the trecillions, and now it just creeps in the duo's. This really sucks to have it get so much better and then get smashed down

AdVenture Capitalist

Play AdVenture Capitalist

Jul. 17, 2014

Rating: 8

This new update is a swift kick in the nuts. Making so much less money, getting less AIs. This game went from being slightly winnable to nope. 6.016 quadrillion AIs btw. Still not good enough evidently.

AdVenture Capitalist

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Jul. 16, 2014

Rating: 4

Yeah, I really hate it when people get paid for their work. That really grinds my gears.

AdVenture Capitalist

Play AdVenture Capitalist

Jun. 22, 2014

Rating: 0

I'm liking where this is going. A stat page would be awesome, but you're clearly addressing a lot of stuff. Thanks!

Psychedelic Sprint

Play Psychedelic Sprint

May. 20, 2014

Rating: 0

1. If a splitting hallway has bombs on both sides you need to either find a different way through (jumping the table in the middle) or just barrel through. 2. Leveling up. In most rooms there's a choice of how to get through, or even a ramp going UP or DOWN. These choices will make you go UP or DOWN level. They're consistent. 3. In the beginning, when coin hunting, I suggest down-leveling when you can. This will keep the rooms simpler and your speed lower. You can run longer this way.

Learn to Fly Idle

Play Learn to Fly Idle

Mar. 18, 2014

Rating: 2

Totally dig the game, and I have one suggestion. Please make it so Dodo Homeworld 666 actually grows with each hit a la The 5th Element evil planet thing. Once it reaches and destroys the Earth the game starts over on a legacy run with automatic +15% or something. A simple transition screen, could be just a picture with a thought bubble (i.e. "it was just a dream", "and in an alternate universe", "Nice run on the simulator. Now let's try it for real!", "What was IN that yellow snow?!?!", etc), would explain why everything is back to square one. Thoughts?

Developer response from light_bringer777

Interesting idea, I'm thinking about ways to extend the game duration for those who'd want to.

Red Hot Monster Truck

Play Red Hot Monster Truck

Feb. 07, 2014

Rating: 1

Can't do it at all. Truck gets stuck, no upgrades, truck gets stuck again. No thanks.

Fat ass run run

Play Fat ass run run

Jan. 19, 2014

Rating: 1

Super lag. Unplayable.

Into Space 3: Xmas Story

Play Into Space 3: Xmas Story

Dec. 29, 2013

Rating: 2

The magnet increases only affect candy. This is bullcrap. A magnet can catch candy, but not big metal cans of fuel? Fix this.

GrindQuest Censored

Play GrindQuest Censored

May. 22, 2013

Rating: 1

How do I change equipment? I feel painfully dumb.

Developer response from Abra24

click the thing you want to equip.

Mini Dash

Play Mini Dash

Apr. 29, 2013

Rating: 2

Didn't skip the intro, still got a white screen.

Developer response from playcreek

Uploaded v 1.02 - does it fix white screen for you ?

MadBurger

Play MadBurger

Apr. 01, 2013

Rating: 3

Always love a new launch game, I just wish it was longer. If it had different stages it would be great. I've hit the end and i still have more than 50% of upgrades left undone.

Bat that Rat

Play Bat that Rat

Jan. 03, 2013

Rating: 1

No way to avoid stoppers, no accessories, upgrades take ridiculously long to earn, rocket upgrades aren't equal to the time it takes to earn them. Who gives a (*&% about buying a new club when the eagle can keep snagging you a second after being in the air?

Notebook Wars 3: Unleashed

Play Notebook Wars 3: Unleashed

Nov. 28, 2012

Rating: 3

Could we have a way to buy more bombs before each level? maybe have upgrades on the bombs?

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