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Game comments and reviews
Jul. 14, 2011
Here's a good skill/weapon layout to use: 1 reload, 1 bizman, 2 reload, 2 bizman, 1 med, 1 regen, 3 bizman, 3 reload, then whatever you want. Weapons should be: revolver, uzi, AK47, M16, Striker. You can buy the rest if you want (for achievement), but after the striker weapons aren't that good. It'll be hard to get the uzi without bizman, so get that in early.
I wish you could have Q/E to cycle through weapons, because it's a pain trying to find the right number key.
Jun. 16, 2011
And then the elewator went up=best line in game.
Jun. 02, 2011
That bus sure has good handling!
May. 29, 2011
For some reason, I find SCGMD3 more difficult to play than 2, and not just because of the extra hold key. Maybe the fact that there are four lines instead of 2 is what's getting me.
May. 27, 2011
Guys, there actually is an autofire button. It's on the bottom right; a little toggle. The dev added it on the 26th.
May. 23, 2011
So many arrows o.0
May. 16, 2011
http://notepad.cc/slutesti89
You'd think they'd stop rebuilding the wall after the first or second jump. How low are these guys expectations anyway?
May. 10, 2011
My duck is a complete badass. Nuff said. ^.^
Apr. 19, 2011
For those confused about mission 10: you have to shoot the box, then when the guard comes out, shoot him in the leg. The door will open and when it does, shoot the box inside; this will prevent the door from closing. Hope this helps.
Apr. 05, 2011
I found that this was overly similar to HOW1, but there were some nice additions.
You know when to run--it always seems to be armageddon when the time comes about!
Apr. 03, 2011
Best. Premium. Content. Evar.
Apr. 02, 2011
Lol, I got 776 points, then got jumped by a biter. I hate my life.
Mar. 19, 2011
These gods are really clumsy. Even I don't drop that many dice.
Mar. 15, 2011
I was going to make a witty comment about how he was practically like a pig version of Rambo when I glimpsed the name :C
Mar. 11, 2011
I find that if I pay any attention at all to the bonuses, I instantly die. Therefore, my tactic is to get energy drinks/caffeine and drool while only having a slight idea of where the coaster is. Using that tactic, I managed to get to around 12,000 in distance.
Wish the highscore mode allowed you to unlock upgrades, but only per run, so old-timers wouldn't have much of an advantage. As you get to certain distances, you unlock new stuff.
Mar. 08, 2011
Yay! There's a new Sagittarian! Now I'm going to play it...
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