i think the levels need a "ready" button so you can figure out what you're dealing with--but i guess that would also make the game too easy. anyway it's a nice concept with nice pixel graphics. 3/5
good gameplay concept, but not very good gameplay in practice. the "drift" could be a little more responsive, and the view is very limiting, forcing the player to play blindly. and the graphics could be a lot better (although this is not an issue in a puzzle-like game). it would be a lot better if the elements of the game were a little more consistent (if the player character is a fish, the red objects could be sharks, and the dark areas could be heavy drift, etc). 3/5 purely for concept.
Needs sound, and description. The game is simple: You play squares in turn, you can put X or O to any square. You try to form as many XOX strings as you can. Whenever you form one, you get to play another square.
best combo would be bubbles only, bubble gravity and speed. but it's ridiculous that so many mines come up later in the game while your bubble is so freaking huge.