This game doesn't work. If I could rate this a zero, I would. Fix it and I'll give it another go.
By the by, "Wow, you suck" isn't endearing when your game is broken.
Grr, had to revise my rating. When making a game that depends on exact timing, you must be sure that the replay is identical to the original. It's the same principle used to make the attract mode for arcade games; every action must be timestamped and treated accordingly. Firing off the inputs at nearly the right time is not enough; the replay must simulate the inputs being triggered at the exact same moment, even if that moment falls between frames of the replay. It's tricky, but necessary.