Difficult usually means that there's a lot of monsters or something. At least that's the good difficult.
This is, unfortunately, the bad difficult. Making jumping difficult is bad game design, not difficulty. I can't even get through the tutorial because of the dumb short jumps. I can get about 4 ladders before stabbing myself.
The ending is amazing. The automated security system was hilarious alone, but coupled with the ending I just have to fave this.
"That flying thing reminds me of my ex-girlfriend. You meatbags like that joke, right?"
As much as I like With Gun And Crucifix, I still don't like this game. And that means this game is really bad.
I mean, really, the music is just too epic for the amateur feel of this game.
The only good thing about this game is that it recommends Boomshine and I wish I were the Moon.
It's like Kong is saying "we're sorry you played a horrible game, please play these games that are designed to make to feel at peace and not want to strangle people."
Wow...that lose on the first battle bug does work.
And here I thought it was just a bunch of trolls. Oh well, I didn't really want to fight the Paladin anyway.